Hey all! I
finally got around to fixing Overdrive, and gave it a pseudo overhaul while I was at it. The changelog is as follows:
- The ability no longer uses spin. This means that Metal can spindash and enter dash mode again. It is now mapped to Custom 2 (and not Custom 1 so that it's still compatible with
Ring Spark Field.)
- Charging now has a hitbox, and can be jumped out of so that it's not a hard commitment like it used to be.
- Instead of activating instantly with shoes/super, said power-ups now cut charge time in half.
- Made the speed requirement
slightly less lenient (20 Fracs > 15 Fracs)
- All shenanigans related to state changes have been fixed. Stats also now properly reset upon death/ map load.