The Sillyfier

[Open Assets] The Sillyfier v1.1

When in a netgame the mod will no longer randomly tweak every object that spawns, only map things and players.

This should considerably reduce the amount of resyncs, but it'll also make objects like player special effects and dropped rings not be "sillified" when online. These changes have not been applied to utter chaos mode and single player, which are still being distorted at full power!
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