Been in a coding mood and had some new ideas.
In both versions, Stella will now look back when throwing/placing an item behind her.
In Ring Racers, Stella will do her trick sprites when spinning on a mushroom hill pole.
Both Ring Racers and SRB2kart versions now use the drift sprites for the slip tiding. It looks nicer and the hair flows better with the motion.
SRB2kart:
Compatibility with the glance Lua from Sunflower's Garden.
Falling off the map will play the dead animation from Ring Racers.
Bug fix to (hopefully) fix some jank with the dizzy state.
This update includes many minor bug fixes and neat little additions for that extra little detail and polish, which include the following:
Fixes
Standing wave sprite random blinking pixel has been removed.
Console command "piyo" has been made compatible with 2.4 and no longer causes a warning.
Trick sprites have been corrected and realigned to spin the correct direction.
Fixed the piyo bird sprite animation misalignment when getting dizzy while gravity is flipped.
Additions
Stella's sprites no longer rotate on slopes. She's flying around on her wand after all. This change just makes her look a little floatier while riding.
Stella's sprites don't stretch as much while in the air and doing tricks. This makes her trick sprites easier to see.
A new star animation and sound has been added to her custom wave action. It has a 1/6 chance of playing. However, if wave and trick at the same time, the star will always appear.
SRB2Kart
The custom wave action has been added to the SRB2Kart version of Stella as well!
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