Been in a coding mood and had some new ideas.
In both versions, Stella will now look back when throwing/placing an item behind her.
In Ring Racers, Stella will do her trick sprites when spinning on a mushroom hill pole.
  • Cool!
Reactions: Saturn's Ring
Nearly a 4x improvement in US per tic.
  • Cool!
Reactions: Saturn's Ring
Wtf?? How did I forget to test??
  • Cool!
Reactions: Saturn's Ring
Ring Racers Version: Warning fix in some servers
Kart version: Animation fix while drifting on springs
  • Cool!
Reactions: Saturn's Ring
Fox for a little visual goof with the tricking mods in the kart version.
Both Ring Racers and SRB2kart versions now use the drift sprites for the slip tiding. It looks nicer and the hair flows better with the motion.

SRB2kart:
Compatibility with the glance Lua from Sunflower's Garden.
Falling off the map will play the dead animation from Ring Racers.
Bug fix to (hopefully) fix some jank with the dizzy state.
  • Cool!
Reactions: Saturn's Ring
Hotfix for kart SSIG trigger
  • Cool!
Reactions: Saturn's Ring
I've reached a point that I feel I am satisfied with this new version of Stella. The new additions for this version include:

Ring Racers
  • A few more sprite tweaks and updates.
  • Simplified the "piyo" console command to just one word. (No longer is "piyo 1" or "piyo 0") Now you can toggle it in just the addon menu.
  • Stella has new voice lines for insta-whipping.
  • Stella uses her trick sprites while in turbines.
  • Bot controlled Stella can wave when passing people.
  • Stella finally has an SSIG. Nothing that goofy. Just an alternate normal sign post.
SRB2Kart
Kart Stella now has every feature that Ring Racers Stella has! Hooray! But to be more specific:
  • Stella has her standing sprites for when she is not moving.
  • Stella now has the dizzy system after spinning out too much in a short amount of time. It can be turned on and off with the console command "piyo".
  • Stella's wave has the random star animation with a 1/6 chance of happening.
  • Stella will use her trick sprites for non hazardous stage elements that make her spin.
  • Stella's SSIG from Ring Racers is also here. Hold the brake button as the signpost is falling to trigger it.
  • Stella's wave can be rebound to different buttons in the console. As to not conflict with other game modes.
    • "wave 1" = Custom 1
    • "wave 2" = Custom 2
    • "wave 3" = Custom 3
    • "wave 4" = item (behaves just like the horn mod)
Fixed some additions in 2.2 not working in dedicated servers.
  • Cool!
Reactions: Saturn's Ring
This update includes many minor bug fixes and neat little additions for that extra little detail and polish, which include the following:

Fixes
  • Standing wave sprite random blinking pixel has been removed.
  • Console command "piyo" has been made compatible with 2.4 and no longer causes a warning.
  • Trick sprites have been corrected and realigned to spin the correct direction.
  • Fixed the piyo bird sprite animation misalignment when getting dizzy while gravity is flipped.
Additions
  • Stella's sprites no longer rotate on slopes. She's flying around on her wand after all. This change just makes her look a little floatier while riding.
  • Stella's sprites don't stretch as much while in the air and doing tricks. This makes her trick sprites easier to see.
  • A new star animation and sound has been added to her custom wave action. It has a 1/6 chance of playing. However, if wave and trick at the same time, the star will always appear.
SRB2Kart
  • The custom wave action has been added to the SRB2Kart version of Stella as well!
Back
Top