SRB2 Uncapped

[Open Assets] SRB2 Uncapped 2.0 hotfix 2

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Okay, the game is broken or a mod?
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I can't install it :(
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imo this is THE best way to play srb2, but there's definitely some minor issues

- emblem radar is WAY too loud for some reason
- screen transitions are weird sometimes (i've only personally noticed this when entering the record attack menu, it showed the menu for a bit THEN did the fade-in transition)
- the "..." animation when loading the server rooms is too fast

i know some of these are really minor but i wanna see uncapped become the absolute best it can be
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This is really useful! I saw that it's been merged into the next official build too which is awesome. If anyone's getting inconsistent game speeds with this, try setting the cap to a multiple of 35 (I used 70), it fixed it for me.

My one complaint is that there's a severe one-frame flash at the start of every level, and on any transition that teleports you like Egg Rock elevators. My eyes are pretty sensitive to those, but they're at predictable points so it's not *unbearable* at least? A potential fix might be to disable interpolation if the player or camera had moved disproportionately far in that frame, since I think it's interpolating from the origin. (There's a similar flash when exiting first-person but it's not as big of a deal.)
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ok, the fixes ARE cool and all, but the main and MAJOR issue is that I can't seem to add it to srb2, as it isn't compatible
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This is noice. Just needs 2.2.10 compatibility.
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I loved it! But I don't know one thing: the original sprites looks marvelous, but the Jeck Jims' 3D Models I'm using start crashing when the frame interpolation is "On, capped" or "Uncapped". When it's off, they are normal. Can you fix the 3D Models issue in a new update soon?
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Thank GOD the dirk surf crash was fixed, I had to unplug my PC because of it X(, finally its fixed.
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It's gotten better, but i got another problem with objectplace, when i tried to use the arrow keys to move, it couldn't be able to go a single direction. It flinched, but nowhere i could go, not even up or down.
Fafabis
Fafabis
Fixed this on the new hotfix
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That Is Fantastic
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This is an absolutely amazing mod, thank you for making this! I genuinely will not be able to look at Vanilla SRB2 again thanks to this mod and I hope it gets the model treatment and officially becomes part of the vanilla game!
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Hits a pretty stable 144fps on OpenGL on all levels I tested, with no noticeable hiccups. Really a game changer to see SRB2 at a higher framerate!
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As of the moment, I'd say this is a fairly alright custom build! Playing in 60fps plus feels nice, and I really appreciate the extra gif features and functions.
However... I can't really see myself using it personally for a few key issues.

First, Software barely gets a boost in FPS despite the counter claiming otherwise. I'm assuming this is some kind of limitation of the engine as even Kart's interpolated builds and Doom don't go over 35 easily in Software. OpenGL works a hundred times better for interpolation and I assume most use it for the models and such anyways.
Second, it fluctuates in FPS really, really badly, moreso in OpenGL. Considering I have a fairly powerful gaming laptop that can run modern games at max, this shouldn't be happening. Kart's Moe Mansion build doesn't have this issue, to compare. It's really disorienting to deal with.
Third, It feels like there's input lag? In Kart it's less of a prevalent issue and I can play with fair input delay online, but here in a precision platformer that becomes far more noticable and can really mess up timing.
Lastly, the installation requires you to overwrite the .dlls the base game comes with to run and if you at any point want to use the default srb2win.exe, **YOU MUST** have the original .dlls backed up or the game will refuse to launch.
Fafabis
Fafabis
Updated description warning about how to properly install the 64 bit exe.
Can you post more details about that fluctuation you are getting? like, are you running the game with capped framerate, or vsync?
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oh my god, it now for 2.2.9, screw the srb2win.exe, THIS IS WAY BETTER
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Well, it's finnaly here on the MB, i played this when it was only on a sketchy yt vid, BUT IM EXTITED TO HAVE IT AVAILABE FOR 2.2.9 (Even if max is 60 for me
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Welcome to releases!
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