SRB2 Infinity: License Extension

SRB2 Infinity: License Extension 1.1

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This add-on is designed to be used with SRB2 Infinity. Make sure you load the base addon first before loading this!

Attention all ARKS Operatives! Your training licenses have been expanded, and additional skills are available for you!

This add-on provides an assortment of Type Skills to the game so you can build the Operative you want to play as. There are currently 2 general purpose Skills and 5 specific Skills for each Type, with plans for more to be added in the future.

Just Reversal (Lv. 10, 1 SP) - For those who spend a lot of time getting knocked around, here's a quick way to get back on your feet! Pressing Jump while suffering from knockback will cause you to quickly thok out of the way, letting you get right back into the action!

Restful PP Recovery (Lv. 15, 1 SP) - Sometimes you just need to take a quick breather. When you aren't actively spending PP, your regeneration rate will double after about a 4 second delay.
Fury Stance (Lv. 20, 1 SP) - Who needs defense when you have offense? With this skill equipped, you'll take 10% more damage from all sources, but you'll hit back just as hard! Who's ready for a pummeling?

Guard Stance (Lv. 20, 1 SP) - Who needs offense when you have defense? This skill reduces your attack power by 10%, but also protects you from incoming attacks by the same amount. Just note that you can't equip this at the same time as Fury Stance, for hopefully obvious reasons.

Deadline Slayer (Lv. 15, 2 SP) - For those who live on the edge, this skill will up your damage by a whopping 20% when your health is at 30% or lower. Look for the red border to indicate when the effect is active, then go to town! ...Just don't get hit, or "deadline" will be a bit more than a cool-sounding name.

Adrenaline (Lv. 25, 2 SP) - The unstoppable beast that is the Hunter just became even more unstoppable! Each time you score the last hit on an enemy, you gain 6 seconds of Shifta and Deband. If you already have either effect, the durations stack! Keep fighting to keep the buffs rolling!

Absorption (Lv. 25, 2 SP) - Fight through the pain with this doozy of a skill! Each time an enemy is defeated near you, you can draw a bit of Photon energy from them, regaining 20 HP. With this skill, you'll be shrugging off blows like it's nothing!
Sharp Shooter (Lv. 20, 1 SP) - Let's put those guns to good use! This skill increases your damage based on how far you stand from your target, up to 10% at longer ranges. This should help with getting rid of those pesky Turrets!

Zero Range (Lv. 20, 1 SP) - For the Shotgun fans in the audience, this skill increases your damage based on how close you are to your target, rather than the opposite. Unlike Hunter's Stances, this can be combined with Sharp Shooter, though it falls off a bit faster than Sharp Shooter builds up, so there is a gap in the middle where the benefits are minimal.

First Hit (Lv. 20, 1 SP) - As the Ranger, you'll often find yourself opening fire on foes before your allies can back you up. This skill takes advantage of the opening, granting you a whopping 20% bonus damage against enemies when they're at max health. The Badniks won't even know what hit 'em!

Killing Bonus (Lv. 25, 2 SP) - It can be hard finding ammo on the battlefield, but the energy released by fallen Badniks can help in a pinch. Whenever a Badnik near you is defeated, you'll be granted 15 PP, whether the deed was by your hand or your ally's. The more you scrap, the longer you can fight!

Status Reduction (Lv. 15, 1 SP) - Let's face it, we're not perfect. And when status conditions are in the mix, one wrong move can spiral out of control quickly. This skill gets you back in the action faster by cutting the duration of status conditions in half so you can show those Pop Tops who the real artillery unit is!
Element Conversion (Lv. 25, 1 SP) - Get a little bit extra out of your weapons! This skill converts a portion of your weapon's Element Value into a damage bonus, currently capping out at about 6%. This may not seem like much, but the bonus is doubled if you attack with a Technique of the same element! You might want to keep some extra Rods around, for good measure.

Element Weak Hit (Lv. 15, 2 SP) - Hit 'em where it hurts! Using a weapon or Technique that matches the enemy's weakness deals an additional 10% damage, on top of the modifiers that weaknesses inherently provide.

Shifta Enchant (Lv. 20, 1 SP) - Want to get a little more personal with your Techniques? With this skill, casting Techniques while under the effects of Shifta enchants your weapons, adding their elemental properties to the weapon's attacks, including weaknesses and even other skills! Now even your handgun can get in on the multiplier-stacking action!

Deband PP Restore (Lv. 20, 1 SP) - Just because you're out of PP doesn't always mean you're out of options. This skill doubles the PP recovery rate of Strike attacks, provided you have Deband active when you utilize them. Rods and Wands may not be sturdy enough to use as melee weapons, but a quick trip to the Type Counter might be able to pick you up something that can...

Reverse Bonus (Lv. 25, 2 SP) - It can be a pain to keep buffs up when your allies are constantly in need of rescuing. Never fear, though! With this skill, you can do both at the same time; your revival abilities, such as Moon Atomizers, also provide your patient with the effects of your Shifta and Deband! How helpful!
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Author
xColdxFusionx
Downloads
874
Views
4,013
Extension type
pk3
File size
5.8 KB
MD5 Hash
940d1abbf1fda6b925830a94325d706d
First release
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  1. License Extension v1.1

    That launch could have gone a little smoother, but a true ARKS Operative doesn't let a setback...

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