SonicX8000's Huds & Fonts

[Open Assets] SonicX8000's Huds & Fonts Update 14

This update should've been released some time ago, but I was held up by a few things. There's a few changes since the yellow colormaps got updated and I had to update the yellow graphics to match that in a way. More info of these changes are in the patch notes.

Oh, and I'm throwing in another HUD Style.

(Update 14)

***Styles***
(Hud)
"SRB2ShinyRacingHud"
"SRB2LegacyShinyRacingHud"

I... didn't know what else to call these but I suppose the font reminded me of some fonts from racing games, though it prob might be due to the red ribbon background on the score tally? I dunno.

==========

***Patch Notes***
(Hud)
Zip: "SonicX8000-Hud_007"

SRB2ShinyHudNoItalic-v3.4
- Changed a shade on the HUD & Intermission Graphics due to the yellow colormap being updated.
- Slight adjustments to the RACE Graphics.

SRB2ShinyHud-v3.4
- Changed a shade on the HUD & Intermission Graphics due to the yellow colormap being updated.
- Slight adjustments to the RACE Graphics.

SRB2ShinyOriginsHud-v1.1
- Changed a shade on the HUD & Intermission Graphics due to the yellow colormap being updated.
- Slight adjustments to the RACE Graphics.

SRB2ShinyRushTallyHud-v1.1
- Changed a shade on the HUD & Intermission Graphics due to the yellow colormap being updated.
- Slight adjustments to the RACE Graphics.

SRB2ShinySmallHud-v1.3
- Changed a shade on the HUD & Intermission Graphics due to the yellow colormap being updated.
- Slight adjustments to the RACE Graphics.

SRB2LegacyShinyHudNoItalic-v1.1
- Changed a shade on the HUD & Intermission Graphics due to the yellow colormap being updated.
- Slight adjustments to the RACE Graphics.

SRB2LegacyShinyHud-v1.1
- Changed a shade on the HUD & Intermission Graphics due to the yellow colormap being updated.
- Slight adjustments to the RACE Graphics.

SRB2LegacyShinyOriginsHud-v1.1
- Changed a shade on the HUD & Intermission Graphics due to the yellow colormap being updated.
- Slight adjustments to the RACE Graphics.

SRB2LegacyShinyRushTallyHud-v1.1
- Changed a shade on the HUD & Intermission Graphics due to the yellow colormap being updated.
- Slight adjustments to the RACE Graphics.

SRB2LegacyShinySmallHud-v1.1
- Changed a shade on the HUD & Intermission Graphics due to the yellow colormap being updated.
- Slight adjustments to the RACE Graphics.

----------

(Font)
Zip: "SonicX8000-Font_004"

SRB2ShinyFontS1-v3.3
- Removed TL10 thru TL19 as they aren't used anymore by the vanilla game.
- Slight adjustment to the CONTNUM2 Graphic.
- Slight adjustment to the TTL02 Graphic.
- Changed a shade on the Act Font Numbers due to the yellow colormap being updated.
- Changed the zigzag coloring for Boss Acts as well as the text.

SRB2ShinyFontS3K-v3.3
- Removed TL10 thru TL19 as they aren't used anymore by the vanilla game.
- Slight adjustment to the CONTNUM2 Graphic.
- Changed a shade on the Act Font Numbers due to the yellow colormap being updated.
- TTL00 thru TTL09 colors now match the colormaps more closely.
- Slight change to the TL08 so it looks more like an eight.
- Changed the zigzag coloring for Boss Acts as well as the text.

SRB2ShinyFont-v3.3
- Removed TL10 thru TL19 as they aren't used anymore by the vanilla game.
- Slight adjustment to the CONTNUM2 Graphic.
- Changed a shade on the Act Font Numbers due to the yellow colormap being updated.
- Changed the zigzag coloring for Boss Acts as well as the text.

SRB2FontS1-v2.3
- Removed TL10 thru TL19 as they aren't used anymore by the vanilla game.
- Slight adjustment to the CONTNUM2 Graphic.
- Slight adjustment to the TTL02 Graphic.
- Changed the zigzag coloring for Boss Acts as well as the text.

SRB2FontS3K-v2.3
- Removed TL10 thru TL19 as they aren't used anymore by the vanilla game.
- Slight adjustment to the CONTNUM2 Graphic.
- Slight change to the TL08 so it looks more like an eight.
- Changed the zigzag coloring for Boss Acts as well as the text.

SRB2FontShadows-v2.3
- Removed TL10 thru TL19 as they aren't used anymore by the vanilla game.
- Slight adjustment to the CONTNUM2 Graphic.
- Changed the zigzag coloring for Boss Acts as well as the text.

----------

(Console)
Zip: "SonicX8000-Console_007"

SRB2ShinyConsole-v3.5
- Changed a shade on the Header & Save Icon Graphics as well as the STLIVX, SLCT**** graphics due to the yellow colormap being updated.
- Updated the Character Select Screen background graphics.

==========

As per usual, report any bugs that you may find such as a misplaced pixel, or a missing shadow backdrop, etc.

Attachments

  • Shiny_Console_CSS_Update.gif
    Shiny_Console_CSS_Update.gif
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  • Boss_Zigzag_Update_Shiny.gif
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  • Boss_Zigzag_Update_Legacy_Shiny.gif
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  • Shiny_Racing_HUD.png
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  • Legacy_Shiny_Racing_HUD.png
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  • Cool!
Reactions: HazeX2 and SusSped
Since 2.2.11 arrived, more things got whitelisted and so... here's an update to the console styles.

(Update 13)

***Patch Notes***
(Console)
Zip: "SonicX8000-Console_006"
---ShinyConsole---
v3.4
The zigzag graphics for the CSS Menu have been changed.
The radar graphics for the Emblem & Emerald Hunt Radar have been changed. Their offsets have also been lowered.
Blank level icons are now a TV Test screen.
A minor change to the SRB2BACK graphic.

---ConsoleShadows---
v2.4
The zigzag graphics for the CSS Menu have been changed.
The radar graphics for the Emblem & Emerald Hunt Radar have been changed. Their offsets have also been lowered.
Blank level icons are now a TV Test screen.
A minor change to the SRB2BACK graphic.

=====

As usual, report any bugs or if I missed any pixels on the Huds, Fonts, Console, or the offsets are wrong, or the game is being marked as modified, etc.

*Note*
The TV Test Screen is NOT a bug, Eggman is just running some kind of scrambler that is jamming the reception for the area that you haven't visited yet.

Attachments

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  • Cool!
Reactions: supermayropros
Time for another Hud Style. I preset you the "Rush Tally Hud" which includes both their Shiny & Legacy Shiny versions.

(Update 12)

***Styles***
(Huds)
"SRB2ShinyRushTallyHud"
"SRB2LegacyShinyRushTallyHud"

These Huds are based off the end results tally whenever you finish a level in Sonic Rush for the Nintendo DS. I figure that this could have a use as a possible hud style and after looking into it... it was do-able and so... here it be.

As usual... "Shiny" is with the newer shine with the RINGS & TIME disappearing while "LegacyShiny" is with the old shine effect with the RINGS & TIME flashing red. These styles can be found in "SonicX8000-Hud_006" along with the rest of the Hud Styles.

=====

Once again, report any bugs or if I missed any pixels on the Huds, Fonts, Console, or the offsets are wrong, or the game is being marked as modified, etc.

Attachments

  • SRB2ShinyRushTallyHUD-000.png
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  • SRB2LegacyShinyRushTallyHUD-000.png
    SRB2LegacyShinyRushTallyHUD-000.png
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  • Cool!
Reactions: Saturn Ross
I suppose it's time to release another hud style. Introducing the Shiny Origins Hud as well as the Legacy Shiny Origins Hud.

(Update 11)

***Styles***
"SRB2ShinyOriginsHud"
"SRB2LegacyShinyOriginsHud"

These are new hud styles that are kinda based off the hud from Mission Mode in Sonic Origins. It's almost the same as that although some of the characters needed... a touch-up.

"Shiny" is with the newer shine effect as well as the RINGS & TIME disappearing while "LegacyShiny" is with the older shine effect as well as the RINGS & TIME flashing red. These styles can be found in "SonicX8000-Hud_005" along with the rest of the Hud styles.

=====

As usual, report any bugs or if I missed any pixels on the fonts, or offsets are wrong, or the game is marked as modified, etc.

Attachments

  • srb2shinyoriginshud-000.png
    srb2shinyoriginshud-000.png
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  • srb2legacyshinyoriginshud-000.png
    srb2legacyshinyoriginshud-000.png
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  • Cool!
Reactions: Saturn Ross
(Update 10)
This was originally going to be part of Update 9, but I couldn't really find a decent shine style to use for the HUD. It was only after I released Update 9 is where I found a decent shine style to use for the HUD.

***Styles***
"SRB2LegacyShinyHudNoItalic"
"SRB2LegacyShinyHud"
"SRB2LegacyShinySmallHud"

These aren't really new as these contain the old hud shine style before the update... in case you still prefer the old shine than the updated one. While you could not update and still use an old version of shiny hud... these may contain a few patches, such as a slight change to the numbers.

"SRB2LegacyShinySmallHud" is new, there wasn't a 'legacy' version of it before with the old shine but I figure just for consistency I label it as a legacy version since it's using the old shine.

Finally, for Legacy versions the RINGS & TIME flashes red instead of disappearing. The Non-Legacy Versions still disappears as before. Think of it as...

Legacy -> Sonic 1 / 2 / CD flash style
Non-Legacy -> Sonic 3 / 3K flash style

-----

***Patch Notes***
(Huds)
Zip: "SonicX8000-Hud_004"
---ShinyHud | ShinyHudNoItalic---
v3.3
Updated the shine for the HUD as well as the Intermission Graphics & RACE Graphics.

---SRB2ShinySmallHud---
v1.2
Updated the shine for the RACE graphics.

(Console)
Zip: "SonicX8000-Console_005"
---ShinyConsole---
v3.3
Due to finding a decent HUD shine to use, a slight change to the header graphics was done.
The "M_CURSOR graphic has been changed. I tried to have it be like the Blue Star Emblem.
The "M_FSEL" graphic was changed from a box to a shiny arrow.

---ConsoleShadows---
v2.3
The "M_CURSOR graphic has been changed. I tried to have it be like the Blue Star Emblem.
The "M_FSEL" graphic was changed from a box to an arrow.

=====

As usual, report any bugs or if I missed any pixels on the fonts, or offsets are wrong, or the game is marked as modified, etc.

Attachments

  • ShinyFontS1HudNoItalic-End.png
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  • ShinyFontS3KSmallHud-End.png
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  • FontS1LegacyHudNoItalic-End.png
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  • FSELArrow.png
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  • Cool!
Reactions: Tayes
Figure I do an update to the titlecard graphics to be kinda similar to the 2.2.10 ones, as well as a small patch for the console series.

==========

***Patch Notes***
(Fonts)
Zip: "SonicX8000-Font_003"
---SRB2ShinyFont | SRB2ShinyFontS1 | SRB2ShinyFontS3K---
v3.2
The titlecard graphics has been given an update.

---SRB2FontShadows | SRB2FontS1 | SRB2FontS3K---
v2.2
The titlecard graphics has been given an update.

(Console)
Zip: "SonicX8000-Console_004"
---ShinyConsole | ConsoleShadows---
v3.2
A slight change to the shadowing of the 0, 1, C, G, I, O, and Q letters for the Character Font graphics.
Removed unused Header graphics since 2.2.10 removed theirs.

=====

As usual, report any bugs or if I missed any pixels on the fonts, or offsets are wrong, or the game is marked as modified, etc.

Attachments

  • SRB2ShinyFontS1update.png
    SRB2ShinyFontS1update.png
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  • SRB2ShinyFontupdate.png
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  • SRB2ShinyFontS3Kupdate.png
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  • SRB2ShinyFontEggmanupdate.png
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  • SRB2FontS1update.png
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  • SRB2FontShadowsupdate.png
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  • SRB2FontShadowsEggmanupdate.png
    SRB2FontShadowsEggmanupdate.png
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(Update 8 Patch, again.)
While messing around with a potential level font from the GAME/TIME OVER graphics. I noticed a slight error with the V for the OVER graphic. So... here's another small update.

==========

***Patch Notes***
(Fonts)
Zip: "SonicX8000-Font_002a"
---SRB2ShinyFont | SRB2ShinyFontS1 | SRB2ShinyFontS3K---
v3.1
Fixed the V for the SLIDOVER graphic.

---SRB2FontShadows | SRB2FontS1 | SRB2FontS3K---
v2.1
Fixed the V for the SLIDOVER graphic.
(Update 8 - HOTFIX)
Apologizes for the sudden update but I noticed a slight mistake with the "3" & "GO" RACE graphics for the "SRB2ShinyHud" & "SRB2ShinyHudNoItalic" addons.

==========

***Patch Notes***
(Huds)
Zip: "SonicX8000-Hud_003a"
---ShinyHud | ShinyHudNoItalic---
v3.2
Fixed the shine on the 3 & GO RACE Graphics.

=====

Also forgot to mention in the previous update that the RESULT Header was changed in the console styles.
  • Cool!
Reactions: Saturn Ross
(Update 8)
A bit of a patch update for the hud addons, however there's an decent update for the console font addons. The rundown...

==========

***Patch Notes***
(Huds)
Zip: "SonicX8000-Hud_003"
---ShinyHud | ShinyHudNoItalic---
v3.1
Changed the RACE graphics. These will also match the hud style, I think.

---ShinySmallHud---
v1.1
Changed the RACE graphics. This will also match the hud style, I think.

-

(Console)
Zip: "SonicX8000-Console_003"
---ShinyConsole---
v3.1
The Character Font has been given an update as well as giving them a shadow.
STLIVEBK has been changed which is the Lives Background icon.
A minor change to the SAVEBACK graphic.

---ConsoleShadows---
v2.1
The Character Font has been given an update as well as giving them a shadow.
STLIVEBK has been changed which is the Lives Background icon.
A minor change to the SAVEBACK graphic.

=====

*Misc*
Updated screenshots to show the Character Font Changes, as well as the RACE graphics.

As usual, report any bugs or if I missed any pixels on the fonts, or offsets are wrong, or the game is marked as modified, etc.

Attachments

  • shinyhudrace.gif
    shinyhudrace.gif
    1.9 MB · Views: 291
  • shinyhudnoitalicrace.gif
    shinyhudnoitalicrace.gif
    1.9 MB · Views: 220
  • shinysmallhudrace.gif
    shinysmallhudrace.gif
    1.8 MB · Views: 303
  • shinyconsolecharfont.gif
    shinyconsolecharfont.gif
    3.5 MB · Views: 521
  • consoleshadowscharfont.gif
    consoleshadowscharfont.gif
    3.7 MB · Views: 341
  • Cool!
Reactions: Saturn Ross
(Update 7)
Long overdue for this update due to some setbacks... such as my NVMe Drive failing on me which wiped the WIP addons but thankfully I had the graphics stored on a different storage drive so not much was lost. Now the rundown...

***Styles***
New hud style: "SRB2ShinySmallHud"
A shiny small hud, also known as 'console hud' if you wish to call it that.

==========

***Patch Notes***
(Huds)
---ShinyHud | ShinyHudNoItalic---
v3.0
Some NiGHTs graphics have been tweaked and have been given a shadow.

-

(Fonts)
---ShinyFont | ShinyFontS1 | ShinyFontS3K---
v3.0
Redid the shading for the fonts, thus they are shinier than before.
Titlecard graphics have been changed to be inline with the shiny style as well as changing color related to the skincolor being used.
Changed the GAME/TIME OVER graphics as well as Continue numbers.

---FontShadows | FontS1 | FontS3K---
v2.0
Redid the shading for the font and maybe fixed an issue where 'Yellow' & 'Peridot' colormaps would be the same color if the font changed color.
Titlecard graphics have been changed to be inline with the vanila style as well as changing color related to the skincolor being used.
Changed the GAME/TIME OVER graphics as well as Continue numbers.

-

(Console)
---ShinyConsole---
v3.0
Redid the shading for the font, thus they are shinier than before.
Changed Header graphics.
Addon icons now have a shadow under them as well a change to the checkmark icon.
Save Select icons have been changed.

---ConsoleShadows---
v2.0
Redid the shading for the font? Might be the same as before... I don't remember but any oddities with it should be fixed?
Changed Header graphics.
Addon icons now have a shadow under them as well a change to the checkmark icon.
Save Select icons have been changed.

=====

*Misc*
Updated screenshots to reflect the changes.

==========

These files should still be usable without marking the game as modified. As usual, report any issues such as the shadows not being right, or if I missed a pixel somewhere, or if one of addons marks the game as modified, etc.

Attachments

  • ShinyFontS1_001.png
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  • Cool!
Reactions: BrianFan
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