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Hey there! This is the Sonic's Schoolhouse HUD (with some extra features for a platforming game).
I couldn't come up with a better name for this section. but it's the animal on the HUD. Anyways, it has all the player animals from the og game.
The images only represent the 4 animals out of the 10 there are.
To change your animal simply use the command "animalheads", which saves after closing the game (I/O)!
The images only represent the 4 animals out of the 10 there are.
To change your animal simply use the command "animalheads", which saves after closing the game (I/O)!
So... You may be wondering, "But what does each thing on my screen mean?", and for that i have...
Alright, first of all, the bottom part of the HUD.
To the left you have your name (becomes the animal name when you have a name with more than 9 letters), and ring counter. And to the right you have your Icon + life indicator.
And onto the left part!
As you can see, the left part has powerup icons, except the last two icons.
Which are, respectively, a custom made dash mode icon and a got flag icon.
And the top part, the most boring one.
These numbers, are just the score, nothing more and nothing less.
To the left you have your name (becomes the animal name when you have a name with more than 9 letters), and ring counter. And to the right you have your Icon + life indicator.
And onto the left part!
As you can see, the left part has powerup icons, except the last two icons.
Which are, respectively, a custom made dash mode icon and a got flag icon.
And the top part, the most boring one.
These numbers, are just the score, nothing more and nothing less.
That may be all. Thanks for probably downloading this, and go do some learning (or not)!
I/O Support Resource by Sz_ (though, in my knowledge the player variable i/o is from xmomentum)
Sonic's Schoolhouse by SEGA (it's their game after all)
Sonic's Schoolhouse by SEGA (it's their game after all)