- New VR menu setting "Track Intros". This lets you either turn off the intro transition, remove the rotation, or leave it as is while in VR mode. Gentle rotation-free mode is the default setting.
- fixed an issue where the FOV cone would rotate the wrong direction when looking around during encore mode.
- opengl render loop can now push steamVR errors to the console and log
- merged latest changes from moe mansion (srb2kart web launch protocol)
Updated the version string displayed in the main menu
UI will no longer be slightly cropped on the edges of the screen, UI elements may appearly slightly smaller as a side effect.
Fixed some maps (like balloon panic) altering the scale of the world in VR.
Now using skybox scaling from map headers to correct depth for skyboxes instead of making everything infinitely far away and flat. For 95% of maps this looks great with a few heinous exceptions, namely SMK Donut Plains and SMK Bowsers Castle.
New VR menu option "Scale World With Player". This will scale the world around the player making the world look smaller when they are big and the world look larger when they are shrunk. [On by default]
New VR menu option "Rotate Sprites With HMD". This let's you toggle on and off the previous update's sprite facing changes. As a side-effect if you turn this off the FOV cone will no longer follow where you are looking and will be locked in the forward position. [On by default]
New VR menu option to disable the stereoscopic skyboxes introduced in this update. [Off by default]