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My super cool self-insert is finally here!!! Ruby's main gimmick is his electricity bar which builds up over time or with kills.
[there was supposed to be a gif but the mb says its too big lol]
Moves:
Fire on ground - Punch
A simple lunge forward and a punch with the metal arm. Killing enemies with the punch is the main source of energy.
Fire in air - Electroball
A projectile shot that gets bigger over time. Costs 5% of energy. Can home in on enemies if C2 is held during the start of the move.
Spin in air - Stomp
A simple stomp downwards. Damages enemies on the way. Costs 5% of energy.
Jump in air - Double Jump
Jump in air - Homing attack
Costs 5% of energy.
C1 - Boost
Blast through levels at high speeds! Though beware of the fastly draining energy.
Wanted a Super Ruby? Well, we have a Super Ruby at home!!!
If you have all 7 Chaos Emeralds and a full bar and press C3 while holding C2, you can enter Overcharge!
During Overcharge, you become invincible and have unlimited use of all your abilities for approximately 16.6 seconds!
(its a lot more shiny and glowy in the game i swear it was just a bad screenshot)
Credits:
Major:
Avery - the front standing sprite that i used as a base, energy bar's electricity icon, some big images
The SRB2 server - some help with code lole
Minor:
CakeCat - was the only one to say what to make for the jump in air ability iirc
RandomGuy - cleaned up the feet in the front run anim
ffoxD - made the smooth trail effect i used for the stomp
Some sounds taken from modern Sonic games
SRB2Persona voicelines are Scout from TF2
Changelog:
3.0.0 - First release (v1 and v2 are too bad to deserve a mb page)
3.0.1 - A fix to persona compatibility since it worked badly
3.0.2 - Removed the C2 thing from the homing attack
3.0.3 - some bug fixes
3.0.4 - finally found a way to make monitors give charge, also gave him a doublejump in persona
3.0.5 - added a speed buff move to persona moveset
3.0.6 - added overcharge, made the persona mazes movement actually the one from regular srb2 and changed the persona regular attack animation
3.0.7 - made persona ruby strong to elec but weak to ice
3.0.8 - fixed persona skills progression cause it was broken apparently thank god i started up that marathon
3.0.9 - big srb2p rework, the long wait was cause of my desire to add Toboto and reluctance to make sprites for it (also proper css portrait)
[there was supposed to be a gif but the mb says its too big lol]
Moves:
Fire on ground - Punch
A simple lunge forward and a punch with the metal arm. Killing enemies with the punch is the main source of energy.
Fire in air - Electroball
A projectile shot that gets bigger over time. Costs 5% of energy. Can home in on enemies if C2 is held during the start of the move.
Spin in air - Stomp
A simple stomp downwards. Damages enemies on the way. Costs 5% of energy.
Jump in air - Double Jump
Jump in air - Homing attack
Costs 5% of energy.
C1 - Boost
Blast through levels at high speeds! Though beware of the fastly draining energy.
Wanted a Super Ruby? Well, we have a Super Ruby at home!!!
If you have all 7 Chaos Emeralds and a full bar and press C3 while holding C2, you can enter Overcharge!
During Overcharge, you become invincible and have unlimited use of all your abilities for approximately 16.6 seconds!
(its a lot more shiny and glowy in the game i swear it was just a bad screenshot)
Credits:
Major:
Avery - the front standing sprite that i used as a base, energy bar's electricity icon, some big images
The SRB2 server - some help with code lole
Minor:
CakeCat - was the only one to say what to make for the jump in air ability iirc
RandomGuy - cleaned up the feet in the front run anim
ffoxD - made the smooth trail effect i used for the stomp
Some sounds taken from modern Sonic games
SRB2Persona voicelines are Scout from TF2
Changelog:
3.0.0 - First release (v1 and v2 are too bad to deserve a mb page)
3.0.1 - A fix to persona compatibility since it worked badly
3.0.2 - Removed the C2 thing from the homing attack
3.0.3 - some bug fixes
3.0.4 - finally found a way to make monitors give charge, also gave him a doublejump in persona
3.0.5 - added a speed buff move to persona moveset
3.0.6 - added overcharge, made the persona mazes movement actually the one from regular srb2 and changed the persona regular attack animation
3.0.7 - made persona ruby strong to elec but weak to ice
3.0.8 - fixed persona skills progression cause it was broken apparently thank god i started up that marathon
3.0.9 - big srb2p rework, the long wait was cause of my desire to add Toboto and reluctance to make sprites for it (also proper css portrait)