- WAR : Fake peppino now thow Sink. This is actualy a nerf since he can't aim for shit. (It was his original action before the map release but it caused crash. Now 1.4 has fixed this and no longer cause crash).
- Medieval : Changed a ground texture to be more pleasing, removed a cheeseslime just after the cut.
- Vigilante town : Removed a fence at the 2nd floor so player has more options to escape ; added death pit in the bar.
Individual map file is now avaible. This also include a forbiden map which isn't in the pack that only work if the main pack is loaded.
- New map PizzaScape. (the encore version become pizzaScare)
- Sewer : changed again the 2nd sewer session, hopping this alright now.
Since the last update was kinda recent I will post a resume of the previous change in case you have spiked this version :
- General : Getting the secret tresor will give you a new reward. Yes, go get the tresor!
- WAR : You are no longer stuck if you go for the tresor
- SEWER : removed the forced speed pad before the 2nd water stream. Because it was a garantie spb in the last update, you still can be hit by spb only if you are moving perpendicular.
- Space Pinball : All wall texture has been changed to be more clean. Green path visual update. You randomly scream when you get laucnhed at the star.
-Pizza Panic : Added another warning sign to signal the slipery floor. Reduced a jump gap, just after that slipery road.
- Space Pinball : During the 3Rd lap, it is now random if the wall are moving or not ; It can be eaither blue or green path.
Added a new slope turn in the blue path (layout unchanged)
Missing the ballon jump is less punishing
Removed the fixed camera during the giant lauch ; no more camera bug if you exit the map while in this state.
- Pizza Panic : updated the music to the new current version
- Sewer : Better visibility at the chesseBall coridor ; Chesseball hitbox slitly nerfed ; speedpad added to get a better angle jump.
- War map : Changed how the cut is made. Added more pizza shroom decoration. Pizza Ninja now wait a tiny longer before doing another jump. Removed a table in the secret for the Fake peppino which could get stuck here.
- Sewer map : Put the first item a tiny farther to avoid getting early shoes due to the split path. Added a wall after the first tunnel in case of vertical bonk with other player. You should no longer fall into a random CheeseBall when you enter the hazard session. Has less chance to fail the second tunnel. Added some sneaker pannel. Added more decoration.
Space Pinball has been removed from baguette pack.