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Well gosh darn it, not every release is perfect initially :P CHANGELOG Completely forgot that you can open the pause menu in the intermission. Fixed an issue with that. Fixed setting the Lua.PauseContinuous value to 0 still counting the music as continuous. That would have been all that I've changed, but I decided to go a little further. If the pause music is not continuous with the level music, the latter will now fade out upon bringing out the menu. Suggested by Frostiikin. Whenever a jingle is playing in a level with continuous pause music, the menu will instead play the default theme.
Lua.PauseContinuous