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Pause Music v1a

Well gosh darn it, not every release is perfect initially :P

CHANGELOG​
  • Completely forgot that you can open the pause menu in the intermission. Fixed an issue with that.
  • Fixed setting the Lua.PauseContinuous value to 0 still counting the music as continuous.
That would have been all that I've changed, but I decided to go a little further.
  • If the pause music is not continuous with the level music, the latter will now fade out upon bringing out the menu. Suggested by Frostiikin.
  • Whenever a jingle is playing in a level with continuous pause music, the menu will instead play the default theme.
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