OOPS, All Tumble!

OOPS, All Tumble! 0.3.2.1

  • Fixed tumble ignoring iframes when it shouldn't, notably when invincible or grown
    • This bug had a side effect of instantly killing players when it shouldn't, which is also now fixed
  • Fixed spinning out still occurring after instant death failsafe triggers
  • Fixed oversight with spinout timer syncing
  • Added c-var to adjust tumble behavior after finishing
  • Fixed various values not being adjusted to map object scale
  • Adjusted tumble timer to mimic spinout timer to avoid fighting with other add-ons
  • Hopefully fixed tumble affecting players multiple times per-frame
  • Added paranoia check when attempting to tumble a player
  • Added additional notices regarding respect of Kart Krew's association
  • Fixed spacing error in changelog
There is also a known bug regarding the Checker Wrecker xItem not invoking tumble. This is a bug with The Checker Wrecker, not OOPS, All Tumble!. Ashnal has been made aware of it, so please let him resolve it when he has time.
  • HugeQuest interop to fix Grown players from tumbling (will still happen in some cases due to HugeQuest bugs)
  • Fixed instant kill bug when initial tumble launch would kill if horizontal momentum was too low
  • Fixed instant kill bug when initial tumble launch was so fast it overflowed to negative during failsafe checks
  • Changed tumbleignoreiframes to tumbleignoresiframes to fix conflict with KartMP's kmp_orbinautfuse (thank you for reporting, Verm)
If you use KartMP, this is a critical update. Any scripts using tumbleignoreiframes should also be updated accordingly.

If you do not use KartMP, this update may be ignored. Scripts should still be updated as described above in order to be on standby for future updates.
  • Removed debug statements (when will I learn...)
  • Minor optimization touch-ups
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