Official Level Design Contest 2022: Round 1

Official Level Design Contest 2022: Round 1 1.1



Welcome to Round 1 of the 2022 SRB2 Official Level Design Contest. We hope you like trains.


As mentioned in the rules, the voting process will take place in the Contest Voting subforum, where you will create a thread to list your votes. To vote on a division, play all of its maps, form opinions on them, then rate them from your favorite to least favorite. If you have submitted a map, you must rate it highest for that division. A web-based tool to help you vote is linked below.

We encourage you to share your feedback and reviews in your voting threads, which will be made public once the voting period is over. Feel free to discuss the levels in this thread, too!

After the voting period ends, the votes will be tallied. For each vote, the map that ranks first gets n-1 points, second place gets n-2 points, third gets n-3, all the way down to n-n (zero) points for last, where n is the number of maps in the division. Each map's points are added together to create that map's final score, and the map with the highest score wins the division. Should there be a tie, the votes are calculated again with only the tied maps included. If this still fails to break the tie, the tie stands and both maps are winners.

As usual, "reserved" posts are considered spam and are subject to moderator action.

Thanks to all our contestants! Have fun!

Voting ends on

Click to view a helpful countdown timer.
Make sure you vote on time! Late votes will not be counted.


World-to-Screen level names by @Tatsuru & @Varren
Map portals by @Tatsuru
Voting UI by @Tatsuru
Collecting emerald token gives you an emerald by @Lach
Single player: character swapper by @CobaltBW and @Tatsuru
Single player: press+hold Tab+Spin to return to hub by @Tatsuru
Thanks to Saneko for button graphics​


Single Player

Bitter Brink Zone* by @MarbleCheese
Chaos Cove Zone by @glaber
Egg Machine Zone by @nickls2002
Enchanted Enclave by @Vixuzen
Festung oder so by @The Shadow
Foliage Furnace Zone, Act 2 by @Othius, @Kanna, and @Spectorious
Freezer Folley Zone by @FAVman33
Hell Coaster Zone by @Voidy2246
Magma Laboratory Zone by @RoyKirbs
Spiral Hill Pizza by @Rogerregorroger
SunkSea X Zone by @Nuhu64
Tarnish Ward Zone by @Princess Plushima
Yearning Yachtyard Zone by @PhilJFou aka ChaRG
Zaxel's Thunder Yard Zone, Act 2 by @Zaxel Katsugyo

*May cause glitches with custom characters, especially using Automatic playstyle, during 2D sections


Aquatic Territories Zone by @Blast98
Thunder Yard Arena Zone by @Zaxel Katsugyo

Battle CTF

Quartz Quadrant Zone by @PeneBoi
Radiant Forest CTF Zone by @Radsla
Space Metropolis Zone by @InferNOr



Thanks to @RoyKirbs & @D00D64 for helping create the hub, and thanks to @Princess Plushima for the title screen Lua.
First release
Last update
4.43 star(s) 7 ratings

More resources from SeventhSentinel

Share this resource

Latest updates

  1. v1.1

    - Added map preview image for Hub - Fixed a softlock in Foliage Furnace - Tweaked Yearning...

Latest reviews

amazing oldc, best level was the sonic colors inspired one
Upvote 0
The moment I heard the train announcement on the title screen I instantly fell in love with this. Yes, if you include an accurate train announcement I will give you an instant 5 stars.
Upvote 0
Is there any way to skip cutscenes? They are ridiculously long sometimes
Upvote 0
This OLDC is great! Looking forward to the next one
Upvote 0
While having a lot of different gameplay styles represented makes it hard as heck to vote for, taken as a whole it makes the contest REALLY fun to play through. Mixing it up like that helps keep the gameplay from getting stale in long playthroughs, so I'm super glad so many people were willing to take risks and try something weird.
Upvote 1
Another great OLDC for another great year!
Upvote 0
All my criticism is written in a [DISCUSSION].
Upvote 1