yoooo meadow match if it was good
i'm not very well acquainted with rs but at the very least all the cover looks really beneficial for it and the extra springs and slopes look like it makes the games more intense and thought provoking. what i am very well acquainted with is battlemod, and all the terrain here gives everyone else a much better chance at actually doing decent in this level. it's not just metal sonic supremacy anymore, characters like amy can catch up to dashmode with the springs and the cover means his energy shot or whatever it's called is evaded much easier. the water pit isn't a slog section anymore, there's a horizontal spring there and different terrain levels that make interactions down there actually somewhat interesting. slope work means more freedom of movement so when chasing someone you actually have to think and react more. it's just better.
and what a beautiful texture revamp. more gfz textures makes it actually feel like a level versus vanilla's layout which feels like it was made in 20 minutes with no real thought behind it. the skybox and thok barrier are absolutely beautiful too, it makes me feel like i'm in one of the distant mountains you see in sp gfz-- which is phenomenal theming-- versus vanilla just having a box with flat sides and nothing on, over, or behind it.
i do wish there were a couple more ways to get up to those vertical springs that are scattered around on top of blocks and whatnot that are usually just out of reach, and the grass textures at the top platform look reaaally buggy in opengl, but this level is really just better than its vanilla counterpart in pretty much every way.