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Modify: ASK ME - Maintain: IN MY ABSENCE - Others must ask me for permission before modifying my submission or use it in their own work, and I reserve the right to say no for any reason. However, if I can no longer be contacted, I give permission for my entire submission to be maintained by others.
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Lunar Maps
A pack currently containing 3 Map(s) for DRRR​

This is my first time making a map pack for this game, and to make it a more unique I use my coding skills to include some gimmicks using Lua!



Badger Co. Mines
Track 1​
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This map is based from the game "Dungeons of Aether", designed to be the first map of the cup, the layout and the gimmick should be easy to play.
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Dices of different colors are placed around the map, collecting them increases one of the stats (on the bottom right) of the corresponding color.
Red is Acceleration, Grey is IFrames, Green is Drift Spark, Blue is Speed, Yellow increases them all and purple increases one at random.
I tried to adapt the colored dices of the original game in DRRR
There's also energy pickups you can find, it simply gives voltage for a few seconds
If you don't understand, just collect dices it's GOOD!
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At the start of each race there's a random set of dices behind the positon beam, those are the drafted dices.
Each player can only pick ONE try to pick the one you want first and get a head start!
Rutile Preserve
Track 2​
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Rutile Preserve is map based on "Beastieball" It's actually my submission to January 2025's Cerv.id map
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Beastiballs maps are placed all over the track, shoot those to your opponents to send them flying, you can also use items or try instawhip as it says. The hit will be so powerful it will make them explode!
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As it was a Cerv.id map, the map can be played in both race and battle! In battle, the center area is open it's where the battle kiosk is. The entire map can be travelled in battle, but in prison only the bottom part is used, you can use the beastieballs to destroy the prison capsules
Deserted Heat
Track 3​
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A Original map themed on a desert, wanted to make a bigger map, with more space and paths to take (not really a desert with the amount of stuff I putted in my opinion)
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There is heat gauge mechanic in this one, if it gets full, you explode, it increases over time and even more if you're going offroad, you can freeze or cool the gauge by finding cover spots or water puddles.
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Some items can affect the gauge, like the bubble shield will cool your engine, or explosive items can greatly increase it.
Be aware of the other drivers, they can leave fire trails (with sneaker, eggbox, flame shield) or bubble trails (with bubble shield, wavedashing) behind them


DoAE Dice = 5600
DoAE Energy = 5601
DoAE Draft = 5602
Beastieball = 5604

Leave a feedback to help me improve on future creations.
(also tell me if I screwed the netgame syncs on my lua, it shouldn't normally)
Author
Titou
Downloads
582
Views
3,177
Extension type
pk3
File size
12.7 MB
MD5 Hash
631ded19a7ae3f4f98b09cf81d24741a
First release
Last update

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Latest updates

  1. Version 2, Added two new maps

    Added two new maps: Rutile Preserve (From Beastieball) and Deserted Heat (Original Map) All the...

Latest reviews

It's one of the best tracks with gimmicks i have seen. But still i would recommend to balance dice system a bit more, since for certain racers it makes them a bit to fast. And also would recommend to hide secret with additional dice a bit better. Other than great job
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