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I almost missed this release! Great work on the spritework, I personally think you nailed the hair & her expressions look good, and I always will personally respect the hair not being the thing changing colour. The minimap icon being from the logo is a cute touch!

Only thing that gets me are the boost clips still having her gear rustle (even warping a little indicating an attempt at removal), but it's understandable- sound clips can sometimes be really tricky to track down.

Good luck on whatever comes next!
GDRamen
GDRamen
The voice lines she has in the game currently didn't give me a lot to work with lol. But thanks so much for the review!
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dont know why the long jump is luigi exclusive but i still like it, you can get much speed and it has better momentum(?) than sm64
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i like it but the camera spindash lag thing forces camera spatial speed to cap at 0.4??? so it's just extremely awkward. i can't really downgrade or anything. especially because i'm on flatpak. cool that there's a flatpak btw thank you for that
candelavla
candelavla
should be fixed as of f7b
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Never understood why people like putting sonic in boxes with wheels.
(in all seriousness, this is lowkey peak, not always useful, but it makes exploring more fun.)
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amazing mod and ı dont think she needs the fixing you said for battle mod she isnt too strong ı have fought aggainst a lot of whisper mains and they mostly provide sniper suppourt so dont worry its balaced when someone closes up
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For the love of dark matter please add gim next I beg with my life, also cool character pack dude keep up the good work
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I can’t believe I’m saying this… It’s actually more fun than the original!! Only trouble is trying to convince friends who don’t even know what pso or srb2 is to play…
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Pretty nice, bitging bad to say about it, but i had an idea as i was going to bed, what if the chaos stages are replacibg the Standart stages for combat focused chars like knuckles, so they can battle trough grrenflower zone while sonic on an other save file has the normal stages, i wanted to ask if you could help me a little make this idea become true as an mod, cause i have almost 0 knowlage bout coding
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Very cool mod for server hosting! These additions really bring up a charm for the multiplayer experience. I sure wonder what you'll bring up for the full release.
GLide KS
GLide KS
Thanks for the review and the approval! been quite a while without seeing you around. I totally forgot this addon was pending for approval lol.

I've been improving about srb2 coding these last months and I have ideas for this addon in terms of features and optimization, so probably for the next Demo will be even better.
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Very fun maps, and cute characters! Some maps are a bit hard to consistently drive on a first play-through and there are a few confusing turns. However this map seeps with creativity and is fun!
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Lmao this is peak I love them.







Not much else to say, it's a shitpost addon that changes only a couple sprites. 100 characters is overkill for a review of this
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have you ever played mystic realm? well i have, and if you haven't then save yourself and don't, let me tell you how bad this mod really is.

first, the level design looks like its from 20 years ago and has awful texturing and some levels are just mazes.

second, the difficulty is not consistent at all, jade coast and tempest valley might be really easy but then verdant forest comes in being a very confusing maze filled with enemies, flame rift act 1 is really easy but then act 2 is a huge mine field of enemies and right after that is midnight freeze zone, which is one of the easiest zones in the game and if you know where you're going you can easily beat the entire zone in less than 2 minutes and just when you thought the later levels are gonna be easy, you get hit with sunken plant which is by far the worst and hardest zone of this entire level pack, most of the level is extremely slow and it takes place underwater with a lack of air bubbles and a ton of enemies, death pits and hazards, right after that is aerial garden which despite its difficulty its in my opinion the best stage in this pack, as the name implies you're platforming on "gardens" over a massive death pit for most of the stage which is actually executed pretty well, but what isn't executed pretty well are the enemies, the entire stage has hordes of jetty-syn's that rush towards you and can knock you off a platform or just be generally annoying and they piss me off, i am glad they got replaced with hive elemental's and bumblebore's in the vanilla 2.2 secret stage, but the actual worst part is the boss fight which is almost never in your reach and keeps flying either way too high or way too low. now we can talk about the secret stages which are unlocked when finishing aerial garden zone act 3 with all emeralds, prismatic angel is a good zone and its a fun and challenging level while the second act is really hard i still found it enjoyable, mystic realm zone on the other hand is a really hard boss fight with multiple phases and takes way too long, it gets very chaotic very fast and is not that fun, the emerald stages aren't that bad but i often found myself getting lost and taking a lot of time because of that.

third, the record attack emblems, most of them are really easy such as the time and ring emblems for the main campaign stages, the emerald stages emblems are a little harder especially the time emblems but otherwise they're decent.

fourth, having to find shrines instead of emerald tokens is an interesting idea but the locations for some of them are just terrible and some have them in plain site but require doing a bunch of steps to reach, a great example is aerial garden's an starlight temple's shrines which require searching the entire stage for multiple buttons to unlock the gate preventing you from reaching them and nowhere does it tell you about this.

fifth, the only redeeming factor about this level pack is the music, i don't have much to say about it other than its good.

overall mystic realm is an outdated level pack with many flaws and even for its time it was not that great.
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Amazing mod that everyone should give a try at least once. The amount of care put into the dialogue alone carves a special spot in my heart. Not to mention, Ralsei and Susie are incredibly fun to play as, (Kris is too, but just not my cup of tea.) Only thing I can really say that was disappointing is I tried to pacify combo with Ralsei using range and it seems that being put to sleep has a little cooldown for Ralsei's orb
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I do not think I have enjoyed an add-on as much as this. It is a perfect mix of speed and combat prowess!

The Homing Attack-type attack feels amazing for momentum. You can flow from enemy to enemy in a NASTY combo that can just tear apart hordes of badniks. It feels about as good as the Shadow add-on, and that is some high praise! When paired with the Slam attack, I can tear apart the GFZ boss in 16 seconds.

The Slam attack is not only a good "OH CRAP!" option for if you need to quickly fix your trajectory, but it is also a GREAT repositioning tool! Not to mention you can use it out of springs! I especially love how it can break breakable floors, but not spikes, to make for balancing.

The Parry was somewhat counter-intuitive at first, since you have to come to a full stop in a Sonic game. But I see the picture. Perhaps mapping it to Custom 1 would make it better.

The Wall-Run controls work very well, too! I love how you need to utilize your momentum in order to attain the most height. However, one can climb a wall by repeatedly initiating a wall run. It is rather slow, but it makes for an excellent explorer character as well, especially with the breaking property of the Slam.

All in all, Wido is a great All-Rounder character, with excellent balance between her speedster, brawler, and explorer traits. I recommend her for any moderate to high-level players! 15/10!
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I remember playing this map since 2021! Also I now finally got both endings in 2026, but I just wanna ask one more thing,in frost columns there is a room blocked by some wooden planks where I could only enter by noclip,also it's music says PV finale so it might be important,how do I unlock it normally in gameplay without noclip?
AirFox
AirFox
It was a room made for the finale event. It got blocked off after the event ended. But it does open via random chance of loading into the map
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i loved the mod and thought the amount of customisablility was very good and much appreciated. there was two things that bugged me a bit. when i tried to use the menu, it was iffy at best. sometimes it worked perfectly and others it wouldn't let me use certain settings. another thing was the lack of sprites for moving left and right but this is just a demo so i can let that slide. overall, 8/10 would reccomend, keep up the good work!
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This is Kinda Impressive, I did not realize how High the Character's Quality is. I didn't notice the Sprites needed to be Shrunk down, so... yep. Now I realized it. Nice job on this mod. I like it, it's a good mod.
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