2.2.15 released and removed the new Mario textures from the vanilla game, messing up how Mushroom Arena looked in the process.

:worry:

...Oops. Should've waited even longer before releasing the version 1.2 update. Anyways, this downgrade is supposed to remedy that problem, while also completely removing Mushroom Arena's new polish, because I am just so unfathomably lazy.

- Reverted to Version 1.1. It is literally the same version, I dunno what else to tell you.

Once the problem with the Pipe Towers revamp gets resolved, I will then update the map pack back to Version 1.2 once more. If the worst happens and the Pipe Towers revamp and its textures doesn't get added back (which would be completely understandable if that were the case), I will probably just add the textures into the map pack itself, since I am pretty sure they are reusable. You may be asking yourself, "why don't you just do that now, you dork?"








I am unfathomably lazy.
  • Cool!
Reactions: SRBluke122
2.2.14 released and put new custom Mario textures into the vanilla game, messing up how Mushroom Arena looked in the process. Oops. Should've waited one more day before releasing the version 1.1 update! This smaller update is designed to remedy that problem, while also polishing Mushroom Arena just a tiny bit.

- Removed redundant Mario textures, since they are now in the files of the vanilla game.
- Polished Mushroom Arena's visuals a little more, fixing some problems caused by 2.2.14.
- Added a few more question mark blocks to Mushroom Arena.
- Updated the level select picture for Mushroom Arena.
- Removed decorative monitors from Item Factory Zone. Heavy could break these monitors during Survival's Sudden Death, which would grant them an unfair advantage.
- Added other decorative monitors to the outside area in Item Factory Zone to make up for the removal of the previous decorative monitors. Hopefully Heavy can't reach these ones!
- Toxic Treetops Zone has been optimized by cutting out some practically useless death pit space.
- The warp pipes in Mushroom Arena now make sounds when you go through them.
- The warp locations for the warp pipes in Mushroom Arena have been adjusted slightly, making it harder to execute cheese strats.
- Cacti layout in Techno Canyon Zone has been adjusted slightly to make them more of a threat.
- Fixed a VERY small broken slope in Techno Canyon Zone.
- Eclipse Oasis has received minor optimizations in the same way as Toxic Treetops (death pit area was shrunk, cutting out practically useless space that served to do nothing but bloat the map. Always check the size of your death pits before declaring a map done, folks!).

- All Battle maps are now fully compatible with Control Point and Diamond in the Rough. This really should've been the case at release, but better late than never!
- Carnival Night Zone has been added as a new Battle map! Check the main post for more information.
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