Kart VS Rating

[Open Assets] Kart VS Rating V1.1-hotfix3

Very awesome mod! Definitely gives me the feeling of superiority!

Having trouble with setting up custom Rival and Archrival songs. Maybe you can give me some assistance so I don't get lost every time?
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If you want more player interactivity on your kart server (or an elo system that adapts kartspeed to the players average elo) then this addon is for you!
I especially recommend this addon for competitive servers, but it also works great on casual servers!

The rival music features can be a bit controversial seeing as it's loaded by the server, but it's done in a way to emphasize the rivalries between certain character choices and leave control to the owners of the game servers.
Rival music can be disabled in favor of a different music system, so it isn't too much of an issue. Really, it's up to your individual tastes.
If you put the effort into crafting music lists tailored to your character list and stages, you could make something magical with rival music.

Overall, I think these features are amazing. If you host a kart server, you can't go wrong with this addon!
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This entire thing is a marvel, a mad scientist experiment gone right. I enjoy it even in a more casual setting when in my private server because it incentivizes improvement but also you totally could just rob someone of their entire stock blind if they're cocky.
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This is an excellent addon for netgames, it really helps up the stakes competitively and I always personally loved ratings systems in games like this. The honorable mentions being separated from edits of Hostmod and moved here is also immensely appreciated!

There are some concerns and changes I would make to the addon, however, main concern being how custom music is loaded. I would much rather have the music be loaded on the client side than the host's, saving valuable download times and allowing freedom to customize things, like Dynmusic.
I also got to play this online and two things I heard are that a HUD toggle for the ranking & speedometer would be nice, and for the rival music volume to be upped- as it's apparently quiet.

Thank you for the release, it's been fun using this and I hope these concerns get addressed alongside any future updates!
RetroStation
RetroStation
I'll look into Rival music being upped volume-wise. However, I'm not sure if I want to make Rival music client-side, primarily because of how I designed it. The KVR_AddRivalMusic function was intended for servers to coordinate with their communities (since a lot of the 24/7 servers have dedicated Discord) regarding the music. I could however, as a compromise, look into audio quality, to lower the overall download size.

As far as a HUD toggle, I can definitely look into making a client-side toggle!
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