β˜†π™…π™€π™ π™šπ™§π™‚π™‹β˜† π™ˆπ™–π™£π™žπ™–β˜…π™Žπ™©π™–π™§ π™‹π™–π™˜π™ 

β˜†π™…π™€π™ π™šπ™§π™‚π™‹β˜† π™ˆπ™–π™£π™žπ™–β˜…π™Žπ™©π™–π™§ π™‹π™–π™˜π™  4.0b

Following the consultations of the failures found on some maps, I was able to fix them. From now on, version 4.0B solves the known problems on my maps.

- Kart Krew Horizon: Adjusting object sizes to reduce trip length
- Twilight Mansion: Jumping problem fixed and second shortcut removed
- SIK Dragon Valley: Snake Mountain hitbox reduction and jump adjustment
- Polar Paradise Zone: Small change for penguinators, ajusting death pit sectors and ice floor texture
- Scorch Desert Zone: Now you can respawn at the right place if you leave the map and remove the collision on the cactus

Feel free to PM me on discord if there are any other issues I haven't taken care of.
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