Greenflower X

[Reusable] Greenflower X V1.1

I am just getting into map making and while playing Modern Sonic I thought to myself "Hey, why don't I try to make a boost type level in Srb2". And well, here we are. It's that long and still looks a bit off but I think over all it's still a fun level. If there is anything wrong with the level or you have any suggestions on how to improve it, please let me know.

This map does require Modern Sonic (https://mb.srb2.org/addons/modern-sonic-v5-11.501/)
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Author
Epix
Downloads
676
Views
1,934
Extention type
wad
File size
74.3 KB
MD5 Hash
31b9cb9a90c1e1b32ce007386b588a7c
First release
Last update
Rating
2.50 star(s) 2 ratings

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Latest updates

  1. Greenflower X v1.1

    Added more flowers and shrubs and made the cave higher.

Latest reviews

Ok, I'll try not to be harsh with this since I understand you're a beginner, but here's some stuff I think you should improve:

Length: Levels in SRB2 are about 3-5 minutes in length, aim for that level length.

Level Design: For a "Modern Sonic required" map this does not look like Modern Sonic level design. There is an over-reliance of Light Speed Dash Ring trails so that the level can justify being a Modern Sonic exclusive stage. I also feel like the level design is way too open ended for Modern Sonic. Make it more linear, but make some pathways here and there.

Secrets: Secrets should be hidden more cleverly, as the only secret present in this level is hidden very poorly. I recommend hiding said secrets in pathways that are harder to reach than the normal path.

It's not all bad though, I like the general level aesthetic, I think the cave section is a really cool idea, reminds me of Green Hill Act 2 of Sonic Generations, and there is clearly a lot of effort involved, I also tried to make a "Modern Sonic exclusive stage" but it didn't turn out too well, so I commmend you trying this idea out! I just think it could've been executed a bit better.
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