Great Jungle Zone

Great Jungle Zone 1.11

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Modify: ASK ME - Maintain: YES - Others must ask me for permission before modifying my submission or use it in their own work, and I reserve the right to say no for any reason. I do, however, give permission for my entire submission to be maintained by others.
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After besting Eggman in Deep Sea Zone, Sonic discovered that Eggman was doing experiments in the jungle!
So he decided to try and stop him yet again!

This is my first (finished) three act zone, I doubt it's really that good but I will get better at mapping over time!

While this is playable on software, there are some visual glitches and the maps just generally looks better on OpenGL
"Beware of the Forest's Mushrooms" - GJZ 1 Music
"Tropical Jungle (Sonic 06) - GJZ 2 Music
There are two versions of the mod,
The regular version, where the map is placed in between DSZ and CEZ (ideal for level select or a server)
and a "No Campaign" version where act 1 replaces GFZ1 so when you select no save mode you get right into the map!
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  • Cool!
Reactions: SusSped
Author
Octosquid
Downloads
1,049
Views
2,627
First release
Last update
Rating
3.00 star(s) 2 ratings

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Latest updates

  1. How did I not fix this??

    Moved 2 vectors in the no campaign version which caused a point in Act 2 to break
  2. The Fair Update

    I changed the unfair part of the map with the spring balls in Act 2 to be a short platforming...

Latest reviews

Decent for a first time submission. my main issues playing through this was the whirlwind jump section, along with the broken bridge mentioned earlier. In the former it feels extremely strict for what it's asking and I ended up just monitor bouncing to bypass instead of doing it as intended. Also it's generally better to give the shield before hand to let the player have a chance to clear it first try without forcing them to climb out.

On the broken bridge the jump is too long to get without bouncing off the patch of red springs and that would be fine if they weren't obscured behind a wall making landing on them somewhat more difficult due to them being obscured visually.
Upvote 0
this is actually pretty good for your first three act zone although, there are some thing like that one part with that broken(?) bridge where you have to take a red spring to get there, the problem for that part is that the bridge is too short for you to land on without taking the spring balls. Also another thing which doesnt really matter but kind of does is that the rings aren't using the float setting which make them float off the ground a bit. But still it IS your first three act zone so you'll improve in the future.
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