- What permissions do you give others to modify and/or maintain your submission?
- Modify: YES - Maintain: YES - I give permission for my entire submission to be modified by others or used in their own work. I give permission for my entire submission to be maintained by others as well.
This is a simple script that allows you to give enemies extra health in your levels.
To do so, simply go to the enemy's UDMF arguments, go to "Argument 10", and input how much extra health you want to give your enemy.
So, for example, Crawlas normally have 1 health. So if you input "3" into "Argument 10", the Crawla will now have 4 health.
Lance-a-Bots normally have 2 health. So if you input "3" into "Argument 10", the Lance-a-Bot will now have 5 health.
For better visual effects, I recommend going to the "Custom Properties" tab and setting "mobjscale", that way the enemy will grow in size and hitbox, so a player can easily tell that your enemy has extra health. (Using the normal "Scale" field in "Properties" doesn't scale the hitbox, unfortunately.)
Enjoy!
To do so, simply go to the enemy's UDMF arguments, go to "Argument 10", and input how much extra health you want to give your enemy.
So, for example, Crawlas normally have 1 health. So if you input "3" into "Argument 10", the Crawla will now have 4 health.
Lance-a-Bots normally have 2 health. So if you input "3" into "Argument 10", the Lance-a-Bot will now have 5 health.
For better visual effects, I recommend going to the "Custom Properties" tab and setting "mobjscale", that way the enemy will grow in size and hitbox, so a player can easily tell that your enemy has extra health. (Using the normal "Scale" field in "Properties" doesn't scale the hitbox, unfortunately.)
Enjoy!