Diggle's Track Delve

Diggle's Track Delve Amber

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Diggle's Track Delve
a digpack continuation

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credits
Atelier Diggle - for all the testing, help, and positivity. much love to yall
Kart Krew Dev - making this cool game and giving me permission to reuse skyboxes and ACS scripts
JugadorXEI - leaf storm balls lua (allows them to render at any distance), custom emerald lua
ari - caldera cup icon
Mr.Logan - lovely lab textures
cotomili - lovely lab banner art
Barki - shambleton
FabulousNinji - digton
Author
Diggle
Downloads
851
Views
2,846
Extension type
pk3
File size
22.9 MB
MD5 Hash
1cedd022dbb98433a8233318dfe7424a
First release
Last update

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Latest reviews

I enjoyed these tracks back in Kart, and they're even better here. Nicely balanced difficulty, gorgeous visuals, and some jammin' music choices. Stands toe-to-toe with the base game's better tracks, easily.

I even enjoyed the Sealed Star, despite not beating it - I couldn't really tell what caused me to randomly explode midway through the course a few times though, so I think that could be a bit more clearly communicated, but I really like the idea of centering it on a particular item (and one as fun as Fire Shield), and I'd like to see more stuff like that.

Good stuff!
Upvote 0
Phenomenal cup right here. I only did a single grand prix run on vicious, but if you ask me, all the tracks here stand shoulder to shoulder with vanilla's offerings.
I did have a bit of trouble navigating Botanic Base at first but I'm pretty sure that was my bad, it's a pretty straight-forward course when you get the hang of it.
The second Prison stage gave me a bit of navigation trouble as well, for all its apparent layers and such, but I only missed one Prison, so clearly it's not a problem.
I loved all the opportunities for sliptiding and triangle dashing across the tracks, and how high-octane the majority of them felt. There wasn't a single dull moment, the tracks are incredibly fun just to drive through.
Speaking of the track design, I feel they all stood out in their own ways very nicely... 'cept for maybe Botanic Base, but I think it's okay to have something more basic, especially as the first track, with how involved some of the tracks are hazards-wise.
In Lava Reef's case specifically, I think a very nice job was done translating certain iconic features from S&K- namely, all the blocky stairs, cuz I doubt I need to mention the long downward spiral :p
I also really enjoyed what the fourth track did, even if it's kind of a simple gimmick overall.
The music selection across the entire cup was also top-notch. Especially love the choice for the fifth track!
The special stage goes hard as fuck.
To sum up, every & any should check this cup out. It's the cream of the Ring Racers mapping crop.
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