- What permissions do you give others to modify and/or maintain your submission?
- Modify: ASK ME - Maintain: NO - Others must ask me for permission before modifying my submission or use it in their own work, and I reserve the right to say no for any reason. No, others may not maintain my submission, even in my absence.
- I made sure my file(s) follow the Submissions Guidelines
- Yes
- I named my file(s) correctly (see Filename Conventions)
- Yes
A few years ago, I unveiled my first full zone known as Lawn World. Now I am back with what I hope will become a sizable level pack not only with full zones, but with a lot of custom assets as well. This pack is full of custom decorations and enemies using the engine's 16-directional sprite feature, which were created with the help of 3D software.
As of version 0.47, the pack contains
-4 full acts, all four of them with transitional levels. A fourth zone is under construction
-tons of custom assets and textures
-a little custom logic for tails
-three full NiGHTS levels
NOTE: Load the texture pack provided in the downloads before the actual Creative Worlds pack. You will not have textures otherwise. It will be immediately obvious if it is done in the wrong order.
This pack uses UDMF. The minimum required version of SRB2 is 2.2.11 as a result.
I have verified that all of the 6 built-in characters can complete the stages.
As for rendering, I would recommend using Software as it makes use of graphical features which are either not supported at all in OpenGL or are incomplete with OpenGL.
This is only the start, I hope you will find a lot to like as the pack gets more complete.
---
Acknowledgements
-Springlock Lua code is a modified version of a script asset from Dabir
-Some Emblem code is borrowed from Mystic Realm Community Edition
-WWZ Music is a modified version of Harbor 1 found in the game Vectorman (for the Genesis).
As of version 0.47, the pack contains
-4 full acts, all four of them with transitional levels. A fourth zone is under construction
-tons of custom assets and textures
-a little custom logic for tails
-three full NiGHTS levels
NOTE: Load the texture pack provided in the downloads before the actual Creative Worlds pack. You will not have textures otherwise. It will be immediately obvious if it is done in the wrong order.
This pack uses UDMF. The minimum required version of SRB2 is 2.2.11 as a result.
I have verified that all of the 6 built-in characters can complete the stages.
As for rendering, I would recommend using Software as it makes use of graphical features which are either not supported at all in OpenGL or are incomplete with OpenGL.
This is only the start, I hope you will find a lot to like as the pack gets more complete.
---
Acknowledgements
-Springlock Lua code is a modified version of a script asset from Dabir
-Some Emblem code is borrowed from Mystic Realm Community Edition
-WWZ Music is a modified version of Harbor 1 found in the game Vectorman (for the Genesis).