Cirno

[Open Assets] Cirno v1: she is unthawed

Yoooooo! At last! Cirno is here! And not just Cirno, Icicle Cirno! The mightiest ice fairy, powered up by the chaos emeralds!
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this add-on changed my life by introducing me to tohou
althought having to aim in first person is odd and bosses are a bit tanky
but otherwise this add-on changed my life by introducing me to tohou.
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All around pretty good mod, I like the flight and getting to pelt things with icicles is cool, but there's two flaws in my opinion.

The first one is that the bosses are a bit too durable. Since 1 healthbar equals one hit, it takes a good while to whittle down even the first boss. This seems to be a pretty common take, though.

The second one is that, in my opinion, ranking up is a bit of a chore. Since you don't get much per enemy (most I've gotten is 2-4) and it's not a guaranteed drop, actually reaching full potential is incredibly difficult without taking hits. I don't think it would hurt for things like ring boxes to give a small chunk to help you get going without having to massacre everything you see.
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this is very cool. i like the bounce cirno does when she runs out of flight. she's very fun to use but i think that she should also be able to upgrade damage as well as flight meter
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Let me be clear, i'm not a Touhou fan but this is pretty awesome. My only issue is that bosses are an absolute chore with this character but that's about it.
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JUST IN TIME FOR THE EoSD REMAKE LET'S FUCKING GOOOO!!!!

In all seriousness, this is pretty good, but there are some annoyances. I like the level-up mechanic and the flying is fun. Only annoyance is that I have to go into first person to shoot, but I guess having it just lock on wouldn't be fun, either. I unfortunately have to take away one star because I don't like how tanky you've made the boss fights with how one health bar equals to one hit.

All in all, this addon has its flaws, but it's a pretty fun time nonetheless. I hope there'll be voice clips and signpost sprites next.
Saxataxa
Saxataxa
im expecting to make a v1.1 to address some of these quirks, but im waiting on more critique before i do so… thanks!
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