- Overall -
New map - Crust Cove
Special thanks to @Udgey for the rainbow boost ring graphics on Crust Cove, and @ThatGuyKel for the new winton sprites on Gnome Forest and Crust Cove!
- Gnome Forest -
Misc - Music no longer randomizes and is replaced with John Tay's remix of Gnome Forest.
Misc - Winton is looking a little different...
- ChronoShift Zone -
Lua - Fixed a missing validation check on waypoints processing.
Lua - Fixed a missing validation check with solo (w/ gargoyle) players in Haya's Combi.
Lua - Added Grow+ interoperability wherever relevant (HUD, item interactions, echoes).
- Tower of Heaven -
Lua - Fixed players under Grow+ being smote by God.
- ChronoShift Zone -
Lua - Fixed waypoints and items processing halting if player joins mid-game.
Lua - Fixed a Lua warning related to invincibility.
- Tower of Heaven -
Lua - Fixed a rare Lua innocuous warning on map load or restart.
- Lovely Lab Zone -
Layout - Extended the finish line sector.
- ChronoShift Zone -
Lua - Removed XItemLib as a dependency for ChronoShift's Time Travel mechanic - a base-game fix is applied for item odds instead.
-- Compatibility with XItemLib is still provided.
-- XItemLib compatibility scripts have been removed as they are now unneeded, but they can be found in XItemLib's GitHub separately if needed be.
Lua - Fixed echo hitboxes being infinitely small.
Lua - Fixed Jawz targeting being inconsistent and imprecise when targeting player echoes.
Lua - Fixed Thunder Shield range being incorrect when damaging echoes.
Lua - Fixed intro teleports being too quiet, now it's a happy inbetween in volume.
Lua - Fixed a bug related to the optimizations provided in the previous patch (once again, thank you GenericHeroGuy on GitHub for the fix!)
Layout - Death-pitted the column in the middle of the spiral section in case players fail the shortcut.
- Overall -
Lua - Fixed Time Travel causing some performance issues if a large amount of objects are in the level, even outside of ChronoShift (thank you GenericHeroGuy in GitHub for the contribution!)
Lua - Fixed XItem's Smuggle Detection not working with Time Travel.
Lua - Tower of Heaven now has fixed rules when playing during Free Play, same as Record Attack.
- Tower of Heaven -
Lua - Fixed net syncing issues for latejoiners when rules came into effect.
Lua - Fixed splitscreen support not working.
Lua - Throwing forward/backward rules no longer appear in Free Play/singleplayer.
Lua - Fixed the offroad rule description being mislabeled. (Fixed in 3.0.1)
Lua - Added interoperability support for initialising rules and allowing custom God messages at any time.
- Overall -
New map - Tower of Heaven, by the ChronoShift team.
- ChronoShift -
Misc - Juggy's Time Travel lua is now licensed under GPL-2. As such, it is clearly separated in the pk3 files. This only applies to the code files for Time Travel, and not the other resources (such as HUD elements and sounds) associated with it.
- ChronoShift -
(Fixes inherited from Time Travel 1.0.1)
- Fixed a bug where the Self-Propelled Bomb could disappear in certain circumstances.
- Fixed anti-overlap code missing in some hooks.
- Overall -
New hell map - ???, by the ChronoShift Team (Slot: MAPXH)
Lua - If xItemLib is loaded before ChronoShift Track Pack, then it will keep xItemLib enabled, instead of having to enable it manually throughchronoshift_xitem_alwayson On
.
- ChronoShift -
Layout - New encore palette by Dinomial, thanks!
Time Attack - New staff ghost for ChronoShift Zone. Can you beat it? (By BigO, thanks!)
Lua - Updated XItemLib to v122r5:
Lua - Fixed a Lua warning when an object who teleports dies in the process.
- Fixed Lua warning spam while spectating a different player in certain situations.
- Compatibility with the anti-smuggler functionality (toggled off by default).
Lua - Some optimizations: tweaked explosion object count and less properties will now update for echoes.
Oh, and the Time Travel gimmick is now available on the MB - feel free to use it on your levels!
- Overall -
New map - Pengo Ice Pass, made by cotomili.
Lua - XItemLib is now disabled outside of ChronoShift, as this was causing an enormous amount of conflicts outside of it to handle.
- For servers that have XItemLib as part of their regular addon lineup, XItem can be always kept on using the following command:
chronoshift_xitem_alwayson On
.
- ChronoShift -
Lua - XItemLib-related:
Lua - Optimized the Time Travel mechanic once again.
- Updated to its latest version.
- Fixed an issue where Friendmod could cause hangs in the level.
- Fixed an issue where limited pickups (from Ashnal's Floating Item Spawner) would break.
Lua - Fixed intro teleports being too loud.
Lua - Fixed players checkpointing themselves into a timeline separate from their respawn point.
Lua - Fixed the SPB echo so that it is now able to hit players from a different timeline.
Lua - Fixed two issues with Mine echoes:
Lua - Fixed various Lua warnings.
- Fixed an edge case where the mine hitbox echoes would be mispositioned.
- Fixed mine echoes teleporting the player before exploding (they now simply explode).
- Pandaemonium -
Layout - Fixed an unmarked softlock pit. It is now a wall.
- Gnome Forest -
Layout - Changed the final cut to be more readable and less powerful.
Layout - Fixed a broken checkpoint.
- Lovely Lab -
Layout - Slightly widened the first bridge.
- Grub Pit -
Layout - After the first teleport, an alternate recovery method was implemented for players that fall off the sides of the slope. Now, players will teleport back onto the track after a short delay.
- ChronoShift Zone -
Lua - Optimization pass, Time Traveling should work better with larger groups of players.
Lua - Fixed targetless homing items, such as the SPB and Jawz, throwing a warning (such as SPB Attack's SPBs).
Lua - Potentially fixed telefragged players with orbitals or dragged items causing a crash (Thanks @Haya for this report).
Lua - Fixed a quantum respawn point issue if a player went to spectator mid-game, then joined back.
Lua - Fixed an issue with KartMP Respawn Points interoperability not working correctly (now properly disabled, including those pesky gargoyles).
Lua - Fixed an issue with KartMP's floating item fuse and item limiter not working correctly if the pack was loaded (XItem interoperability fix, thanks @Lonsfor for the report).
Lua - Fixed an issue with Egg Panic's extended timer giving the normal timer if the pack was loaded (XItem interoperability fix, thanks @Angular for their blessing).
Lua - Fixed an issue with Juicebox giving Triple Sneakers instead of two if the pack was loaded (XItem interoperability fix, thanks @Lonsfor for the report).
Lua - Fixed an issue with the sound-related actions sometimes causing a Lua warning (fixes some scripts that directly called these actions, like @Patafoin's PT Golf, thanks @haya__ and @Bladesinger for this report).