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Nimsay Ramsey presents:
A collection of race and battle maps
A collection of race and battle maps
Chrome Gadget [DK]
After the events of Sonic 3&K, Chrome Gadget, a hydropower plant, was built near Launch Base (NOTE: these facts may or may not just be headcanon).
Encore mode transforms night into day
Aquatic Coast [DM]
Off the coast of Green Hill lies a peaceful, coastal island with a beautiful, overgrown history of ruins and nature. Perfect for a race track.
Encore mode sends the island into a thunderstorm (Possibly due to angered spirits)
Standoff Saloon [CF]
Howdy Partner! This here ravine is home to the Stageplay Saloon and Cactus Bay Train Station. The area is native to Robras and Rexons, so be sure to keep yer eye out. You'll be sure to get a root'in view of the waterfalls around the area as well. So get your cowboy boots and strap your helmets on, because this here map puts the wild in wild west.
Encore mode is another thunderstorm. How original :P
NOTICE: wanted bandits have been spotted in the area. Take caution in your visit
After the events of Sonic 3&K, Chrome Gadget, a hydropower plant, was built near Launch Base (NOTE: these facts may or may not just be headcanon).
Encore mode transforms night into day
Aquatic Coast [DM]
Off the coast of Green Hill lies a peaceful, coastal island with a beautiful, overgrown history of ruins and nature. Perfect for a race track.
Encore mode sends the island into a thunderstorm (Possibly due to angered spirits)
Standoff Saloon [CF]
Howdy Partner! This here ravine is home to the Stageplay Saloon and Cactus Bay Train Station. The area is native to Robras and Rexons, so be sure to keep yer eye out. You'll be sure to get a root'in view of the waterfalls around the area as well. So get your cowboy boots and strap your helmets on, because this here map puts the wild in wild west.
Encore mode is another thunderstorm. How original :P
NOTICE: wanted bandits have been spotted in the area. Take caution in your visit
Assembly Assault [C0]
We're not sure where this item box factory takes place, but we do know one thing: Only one racer is making it out alive. Contains 4 conveyor belts filled with item boxes and a maintenance tunnel surrounding the core stationed in the very center
NOTE: Battle Plus features have been stripped for this version. They'll return in a future update, along with the lua/tools
Flying Frigate [C1]
High above the clouds flies one of Eggman's smaller ships, and you've all snuck onto it. Once up in the air, it turns out the ship is heading straight for Angel Island! To make matters worse, one of your peers is planning to turn your team into the Dr. himself. With no one to trust but yourself, you all duke it out for the title of last surviving crewmate.
Comes in 3 flavors: Normal (1/2 chance), Rain (1/4 chance), and Ice (1/4 chance)
We're not sure where this item box factory takes place, but we do know one thing: Only one racer is making it out alive. Contains 4 conveyor belts filled with item boxes and a maintenance tunnel surrounding the core stationed in the very center
NOTE: Battle Plus features have been stripped for this version. They'll return in a future update, along with the lua/tools
Flying Frigate [C1]
High above the clouds flies one of Eggman's smaller ships, and you've all snuck onto it. Once up in the air, it turns out the ship is heading straight for Angel Island! To make matters worse, one of your peers is planning to turn your team into the Dr. himself. With no one to trust but yourself, you all duke it out for the title of last surviving crewmate.
Comes in 3 flavors: Normal (1/2 chance), Rain (1/4 chance), and Ice (1/4 chance)
Various assets taken from the Community Resources Pack
v3
- Added a new map: Standoff Saloon
- Updated every map's thumbnails
- Added staff ghosts to each race
v2.1
- Changed the object slot of the Blue Sphrings to 4043 to prevent issues with Bowler's Pack
v2.0
- Added a new race map: Aquatic Coast
- Split the packs into battle and race
v1.0
Chrome Gadget:- Purple path's last turn should be more gradual now
- Shortcut added to lower right path and upper paths
- Safety net added between the path and shortcut
- Added a couple item boxes in the right building and before the finish line
- Graphical changes
Assembly Assault:
- Most halls have been widened
- Removed the middle teleporter and added one on either wall of the pit and red rooms
- Conveyors can no longer drag you to your death, as each opening has a safety barrier preventing you from speeding into the void
- Added a cubby to each elevator shaft for some temporary shelter. They're pretty shallow though, and there's no use sticking around for too long
- Music changed
- Custom title screen has been removed
v0.1b
Oops, guess the SAVE button at the bottom is actually the POST button. The maps are so close to finished that it shouldn't be a problem, but the next update should be the proper release