This mod isn't really bad but there's really some defects here and there, like the lack of a glide ability, you really decided to remove knuckles's most iconic skill huh-
Sls64LGamingBro
Sls64LGamingBro
That's why I'm updating this addon to reflect more on Knuckles's ability and remove the uppercut.
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the character is nice! though I'm gonna admit, the uppercut kinda makes him a bit slower without a glide, you could put the glide on custom 2 because it only serves for his slide or have the ability to glide after a uppercut. But honestly great character, when I did a speedrun with it and base knuckles they were only 30 seconds apart (base knuckles won but that don't matter) tbh though the glide is the only thing holding your character back, but great work, keep it up!
Sls64LGamingBro
Sls64LGamingBro
Yes, everyone has noticed that the glide has been absent since it was released. I'll probably bring back the Glide in some form since I haven't found a way to let players maintain a stable speed with the Glide.
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The doesn't really feel like Knuckles. He no longer has a glide and has some generic uppercut (which is just a glorified double jump) a punch that's good ig but very boring. And a stomp that's only useful on springs. He has lost all speedrun potential and is just...weird.
Sls64LGamingBro
Sls64LGamingBro
I wanted to represent him more in his SA2 moveset but it was difficult to put in his Glide ability. And he does have actual speedrunning potential because he even has Momentum built in. I'll probably decide to change his moveset, the review still doesn't satisfy me. But it gives me some suggestions to put in.
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Really fun character to play as, his moveset's simple but has a LOT of potential if you play him well enough.
Overall great character, and i'm glad to have been a part of this project.
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