Adventure Sonic (v1.4b)

Adventure Sonic (v1.4b) v1.4b

Incredibly fun moveset, definitely the best of Adventure Sonic squeezed into this mod
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Metalwario64, it has been my greatest pleasure working with you, and I hope I did your vision justice. These sprites and animations are gorgeous and you deserve every bit of praise you've gotten for it!

Here's to the future! - Golden Servant
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Best SRB2 character mod ever for me (as of writing this)!
The sprites and the visual effects are beautiful, and the moveset is enjoyable and fun! This mod is really polished... It feels good playing with other "Adventure" mods aswell, like SA1 HUD, Starpost Rewards, Goal Ring, etc. I don't have any complains about this mod.
If you haven't played this mod yet, I'd recommend you to do so!
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The mod is great,but how do I get the sneakers in the first place!
I want to super bounce.
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Awesome work! Welcome to releases!
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this is THE quintessential SRB2 mod. it's packed with so much attention to detail from the sonic adventure series, from the integrity of the movesets to little things here and there. i've personally had a ton of fun either messing around, speedrunning, finding new tricks here and there and overall having an absolute blast.
the sprites are fucking fantastic, hats off to metalwario's excellent skills as a spriter. back in november 2020 they didn't look super appealing, but now i can happily say they look phenomenal, extremely detailed and very faithful to the original games' energy. ESPECIALLY super sonic, those were by far the best looking sprites in the entire package.
obviously the gameplay side of things is also extremely polished and fun. this is a character that is extremely easy to grab onto with a simple two button moveset, but has a ton of tiny details and attributes that allow for a totally different playstyle to emerge for every person. i, personally, am a big spindashing and far-thokking fan, and prefer to spend a lot of time on the ground. i do also love the little extra speedrunning additions that were really just added for fanservice, like the floatier gravity when holding jump while spinning off a ledge, or the superbounce.

overall jesus christ this mod is fantastic please play it idk if anything i've said is cohesive
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absolutely phenomenal. if there ever was a sonic adventure 3 this should be EXACTLY how sonic controls. new additions like the advance-style air dash as well as improvements to his adventure mechanics possibly make this the most fun i've had in any sonic game, no less srb2. i've missed unhinged sa1 physics so much and its great to see this reintigrate it so perfectly without any of the jank. and the ledge stop mechanic in particular is just straight up brilliantly integrated. i can't even tell what exactly sets it off and yet it only ever happens when i'd want it to. ledge grab is a literal lifesaver and so useful i wish it was a part of vanilla sonic's moveset. his sprites are so charming and well drawn that i don't even want to switch to the og adventure model despite it being an option and me personally loving his sa1 look. just perfection all around, i don't even know what else to say.
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Nice mod, man this is so damn accurate to sa1, I literally felt like I was playin the og game lol. 2401/10

...only ooooone small issue I haven't seen noted yet. As well as on pc, I got this mod on mobile, and I got to the Greenflower boss. I hit him a couple times, but then it said somethin like. 'An unfortunate LUA processing error has occurred.', then the game closed. My game was completely fine afterwards, same for the mod, but I just wanted to point something out for mobile players.

Other than that small issue, yeah the mods cool as fuck, I'd recommend this to like everyone I know lol.
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if you rate 1 star on this awesome mod, ur an absolute no-life
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What you see is what you get, after all.

One of the most comfy and overall fun experiences I've had with this game. He controls ludicrously well on both controller AND Keyboard & mouse, and his moveset flows together super nicely.

Spindash is certainly a strong tool, what with it's insane speed conversion and overall control, but I'd be a fool to say it's what he's all about. The technique of uncurling in the air to momentarily negate air drag has been a bit more useful than one might think it'd be, and despite it seeming to be practically useless I've found a pleasant amount of ways to use the spindash hover technique to my advantage.

Homing attack is quick and snappy as it is in Adventure 2, and homing poses make it all the more aesthetically pleasing. Far thok serves as a VERY nice middle ground between single jumps and the homing attack, letting you have the burst option without forcing you to risk homing in towards an enemy if you don't want to.

Bounce attack is super versatile here, from helping you get just a teensy bit more height when you need it, or helping you platform slightly more precisely, or even letting you perform a superbounce with speed shoes/super (you can also use the bounce to "extend" homing chains to keep the poses going, which is a small thing that gives SA-Sonic a teensy bit more flair in my book.)

The Lightspeed Dash/Lightspeed Attack, despite being moreso based upon Adventure 1, functions wonderfully within the scenarios it's meant for. Want to grab a cluster of rings or fly across a line of them? Light Dash. Have a group of enemies you wanna take care of quickly or have an enemy you really don't feel like dealing with? Lightspeed Attack and watch it get turned into scrap. The Maximum Heat variant of the LSA that goes for enemies only also eliminates basically any issues of going for rings you didn't want in that scenario.

While his custom physics took a bit to get used to, they allow for movement and control that's significantly more precise compared to that of Vanilla SRB2, and it makes playing him efficiently feel way more rewarding and satisfactory.

On top of how he plays, all of the sprites and visual effects present here are absolutely gorgeous. I have yet to get sick of seeing any of them even a little.

It's been a long while since I've had a character that holds no notable complaints from me, and SA-Sonic smashes through this threshold with flying colors. Happy I was able to help in ways that I did for such an awesome project filled with very commendable amounts of passion, love, and effort.

All 7 emeralds collected more times than I can count at this point. Go play him. Gotta open your heart, dude.
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me when trolled i got trolled :/
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This mod is outstanding, and somehow nostalgic!
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you LITERALLY cant hate this
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GOD this has got to be one of the BEST SRB2 mods I have ever had the honor of downloading and using. The title says it all! It plays and feels JUST like SA1/2 Sonic (considering it's a mix) 10/10 One of the, if not, best mods.
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Watching the development of this has been great, and to see it finally released is just surreal at this point. This addon is truly fantastic from the spritework to how he plays. Amazing job all around.
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SA-Sonic is every bit the legend he was supposed to be when it came out. There are no words to discuss how grateful we are, Metalwario, Golden Shine, and everyone else who helped work on this masterpiece. This alone helps prove why Sonic Robo Blast 2 is the definitive sonic fangame, and how bright its future is moving forward. Now let's Live & Learn from this and continue to Open our Hearts out! Happy New Year 2022!
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my favorite mod ever in srb2 o have play this just runing around doing random things with the ligh speed attack and etc this mod is the best sonic ever also AW YEA THIS IS HAPPENING line would be cool if was in one of the taunts and the ligh dash can be like sa2 in sa2 style and sa1 ligh dash in sa1 style bc i feel that the styles are more liek just changing sprites (sorry bad english) for me the best mod ever made for srb2
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This mod is outstanding, and I really love to just run around, really feels like adventure, though I kinda think you could increase the bounce height due to it barely going high in my opinion.
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This is up there with some seriously good mods.
I love the way Sonic handles, and more importantly he can skip minecarts (instant plus).
This mod's great fun, and it's not going to be forgot any time soon.

Now for the blah blah blah section.

Request: In the next update, please make it so that bouncing on a spring has the same effect as using a hammer. I've got stuck several times going on a Fang/Amy only route.

Small bug: In egg rock, the spin/bounce has the feet sticking out. It only happens when the gravity is flipped.

Small gripe: Super Sonic can die due to no oxygen in space. I don't like how I can die as Super Sonic from being in space. Doesn't make sense.

That's all I've got to say, and I cannot say this enough, but I tried this out and after only 3 minutes already fell in love with it.
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SA was my first Sonic game and always held a special place to me, so this mod is absolutely outstanding. I do however have one question how do I get the cosmetics for sonic to change from SA to SA2 right now his shoes are SA I'm trying to get them to change to no avail.
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