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[Open Assets] Account System 1.3

On the 1.2 update I tried fixing the relogin problem but I forgot to put spawned in the player variable. So now it should let you relog back in.
Players were able to use !login to get super if they got all the emeralds. I had stopped it by giving player_t structure a loggedon variable that would be set to true once logging in was successful.
New update replaces the !sync with !savedata for the sayto 0 command list.
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