DorrieSMO
Member
L_AirOptions is your culprit, here's why:Idk if anyone else has found thsi but i found this weird bug were sometimes when i try to bounce off a spring underwater it doesn't send me the correct amount of height. Here's my current mods I'm using in order
addfile SL_Kori's_Cafe-v1.0.1.pk3
addfile S_ArenaUpgrades_v1.2.2.wad
addfile lenientCrushersAndPits-2.3.lua
addfile VL_DeathsCounter-v1.0.lua
addfile L_AirOptions-v1.2.lua
addfile L_AirAcceleration-v1.2.4.lua
addfile L_AdventureMonitors-v4.1.pk3
addfile KeepShield-v3.lua
addfile L_GoalRing-v2.4cc.pk3
addfile VL_NewThok-v1.5.8.wad
addfile L_AerialPopgun-V1.2.pk3
addfile CL_ChaotixChars-v1.pk3
addfile CL_AdventureSonic-v1.8b.pk3
addfile SA-OpenYourHeart.pk3
addfile CL_XSonic-v1.1c.pk3
addfile cl_Shadow-v1.3.pk3
addfile VCL_Silver-v2.12.pk3
addfile cl_RushChars-v1.3.pk3
addfile CL_ModernSonic-V5.12.pk3
addfile VCL_Werehog-v2.3.pk3
addfile CL_Tangle-v1.0.2.pk3
addfile CL_Whisper-v1.2.1.pk3
addfile CL_Surge-V1.3.pk3
addfile CL_CosmicMetalSonic-v2.1.1.pk3
addfile CL_Veph-v1.pk3
addfile L_BuddyEx-v1.2.wad
addfile L_Anywho_v1.pk3
addfile XL_LGBT+Colours-v4.lua
addfile L_FallAnim_v1.1.lua
addfile L_ColorsRotate-V2.lua
addfile VL_sloperollangle-v9.1.lua
addfile l_colsel-v6.pk3
addfile SRB2ShinyConsole-v3.5.pk3
addfile SRB2ShinyFont-v3.3.pk3
addfile SRB2ShinyHud-v3.4.pk3
addfile X_again-v1.2.1.pk3
Veph uses his own Water Physics apart from other characters. This personal Physics Handler goes awry when you attempt to RefreshAbility as Veph when he springs underwater and exits said water. INSTEAD, blacklist him from said list, and use his Dolphin Dive to gain the refreshing ability from a non-water exposed spring.
Post automatically merged:
While we are on the topic of bugs:
Veph has another bug with most Momentum mods, being that it overwrites his Water Physics. simply add a codeline like so in L_RecodedMomentum:
and you will go from this:
To this:
With that said, have a splat-tastic day!
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