You're repeating yourself.Mystic said:Bebe's Kids
Anything for the NES/SNES with a license other than Disney or Jurassic Park.
Also TMNT2 for the NES was pretty good. Not my favorite beat-'em-up by a long shot (that still goes to Streets of Rage 2) but it was competent.
I can think of a few games I really hated... one that comes to mind was Sylvester and Tweety: Breakfast on the Run for the Game Boy Color. Why did I buy this game? The 2D segments looked like fun, I'll admit - and they are, to an extent - but the 3D (well, isometric) segments are an exercise in tedium, with enemies who are practically impossible to overcome at times and (if I recall correctly) ludicrously low health - I think it was actually one-hit kills.
Rugrats: The Movie for the Game Boy Color was also a really terrible game. You have to go around colorful environments and grab a bunch of random glowing reddish-yellowish objects, meeting a set quota, and then finish the stage by reaching the exit with them. Except if you get hit, you lose every last object you grabbed, and have to start over, and if you get hit without any object, you die. Or that if you fall from a tall height - of which there are plenty - you die. Or that you barely get any recovery time from these hits at all. Why was I constantly attracted to these crappy GBC games? I'll admit that this was at a time where I bought games based on looks, and it helped me find plenty of extremely awesome franchises that I'd have otherwise avoided (Daytona USA, Rayman, Wario Land, Zelda), but it also helped me pick up crap like these two.
Pretty sure I could name more utter crap, but it's passing my mind right now. No matter...