So, here's finally the -hopefully- final version of Buffgauge that now features a level up system!
What was updated?
-The gauge now level up, instead of having to collect the maximum amount of Rings
-The buffes and the number of Ring required are now made out of Strings.
-Rebalanced the gauge again
-Every player can now have 2 buffes at once.
How can I level up, exactly?
You will be able to level up by collecting the number of Rings indicated next to the amount of Rings, but if you lose your Rings, every existing buff will get away!
What does level up-ing do?
It raises some stats of your character, you start with a minor buff in a stat, and get more buff by continuing to level up.
Does it support custom characters?
Yup, since this update, it does support all known characters, tough, some characters with Lua parts attached can eventually glitch the buffes. It also supports character without abilities at all by giving them Tails's buff which is a generic one.
What about Super Characters?
They are also supported, but they do not have special abilities depending of their skin or whatever, they all share the same. For the sake of spoiler, I will let you guess which buff it gives you...
Can I use it or/and edit it?
Of course you can! For helping editing, each Lua lump has its function:
LUA_BHUD is actually the part of the script used for drawing the gauge and the buffes.
LUA_LVL1 to LUA_LVL3 are the part of the script used for giving the player buffes for leveling up.
LUA_NUKE is the part of the script used for Super characters ability.
Any screenshot?
Yup, look down there. Tough, they are from the first version of this buffgauge which was unbalanced and it also made characters like Sonic uncontrolable.
What was updated?
-The gauge now level up, instead of having to collect the maximum amount of Rings
-The buffes and the number of Ring required are now made out of Strings.
-Rebalanced the gauge again
-Every player can now have 2 buffes at once.
How can I level up, exactly?
You will be able to level up by collecting the number of Rings indicated next to the amount of Rings, but if you lose your Rings, every existing buff will get away!
What does level up-ing do?
It raises some stats of your character, you start with a minor buff in a stat, and get more buff by continuing to level up.
Does it support custom characters?
Yup, since this update, it does support all known characters, tough, some characters with Lua parts attached can eventually glitch the buffes. It also supports character without abilities at all by giving them Tails's buff which is a generic one.
What about Super Characters?
They are also supported, but they do not have special abilities depending of their skin or whatever, they all share the same. For the sake of spoiler, I will let you guess which buff it gives you...
Can I use it or/and edit it?
Of course you can! For helping editing, each Lua lump has its function:
LUA_BHUD is actually the part of the script used for drawing the gauge and the buffes.
LUA_LVL1 to LUA_LVL3 are the part of the script used for giving the player buffes for leveling up.
LUA_NUKE is the part of the script used for Super characters ability.
Any screenshot?
Yup, look down there. Tough, they are from the first version of this buffgauge which was unbalanced and it also made characters like Sonic uncontrolable.
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