That song is Tempest Valley from the Mystic Realm. Just in case if you're wondering, no I did not steal it. For some reason, it's in the files for SRB2. I think it was used for the 2.1 special stages once.what was the song used in wasteland factory zone act 1??????
oh, that's cool but one question. If this mod was release the v0.2, then why didn't you release the v0.1?That song is Tempest Valley from the Mystic Realm. Just in case if you're wondering, no I did not steal it. For some reason, it's in the files for SRB2. I think it was used for the 2.1 special stages once.
Post automatically merged:
v0.7 is near release, but, I did find v0.1, the unreleased first version. This got rejected because of filename conventions, but you'll get to see the first (well... the second) iteration of Sapphire Valley Zone Act 1!
An update? Already? What's this one about?
Not that much, but is kinda essential to the game: Checkpoint Fixes
- Added FFZ1 Checkpoints (whoops)
- Fixed all other checkpoint's angle when you respawn
That's... it for now. I am still trying to add the emblems to FFZ1 because the script editor does not agree with me.
Triple Whammy time!
- Emblems in FFZ1
- New Boss for WFZ3
- Brought back the cutscenes (they were accidently left out in v0.7.1)
Yeah, I might need to fix this in a patch soon.Some of the swings in the new zone have the chance to crush you.
Well, that's correct. I was check it is this true and yep, it's just crush you to deadSome of the swings in the new zone have the chance to crush you.
I hope you will fix it and release the patch on this stage Forgotten Fortress act 1 as fast as you can.Yeah, I might need to fix this in a patch soon.
Also on a completely unrelated note, Forgotten Fortress 2 is now in production, but I don't have screenshots of it yet. Also I might start composing music in the foreseeable future, probably going to be added in v1.0. And yet on another note, I forgot to put this in the patch notes, but there just a arrow indicating the direction on the annoying fork in Sapphire Valley 1, which would be removed by the remake in v1.0.
Bugs are fixed and thing are added: what are they?
- Prevention of being crushed from the chains in FFZ1
- SVZ1 Emblems are fixed again
- New Emerald sprites (2.1 Sprites)
That it for now, but I'll just put some teasers for FFZ2 some time from now, or even put a playable build.
Woah, they are looking perfect that before