Sapheros
Member
So following the reveal of Sonic Mania in 2016 there were MULTIPLE attempts to recreate the drop dash in SRB2. Saturn's Drop Dash, Hatninja's Drop Dash, Rumia's Drop Dash, and even Lat''s unreleased Drop Dash script that you probably never heard of. Well with a lot of tinkering about with ideas from ALL of these scripts, combined with the release of Sonic Mania for the best reference possible, this is Sonic Mania's Drop Dash.
This ability can be a little tricky to get working correctly, similar to the actual game. You have to release the jump button while jumping, and press it again, holding it until the animation plays, keep in mind that there is a little delay before the ability works like you expect it to.
This Drop Dash is highly dependent on your speed, the faster you are, the faster the drop dash will thrust you forward, however it is capped at 60*FRACUNIT. This mod is also compatible with classic.wad to cope with its own physics modifications.
If you don't like it being a jump ability, you're free to edit it yourself. Go on! Make it a Spin Button ability if you want!
This ability can be a little tricky to get working correctly, similar to the actual game. You have to release the jump button while jumping, and press it again, holding it until the animation plays, keep in mind that there is a little delay before the ability works like you expect it to.
This Drop Dash is highly dependent on your speed, the faster you are, the faster the drop dash will thrust you forward, however it is capped at 60*FRACUNIT. This mod is also compatible with classic.wad to cope with its own physics modifications.
If you don't like it being a jump ability, you're free to edit it yourself. Go on! Make it a Spin Button ability if you want!
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