Presentation:
Thanks to Lua, I highly improved the in-game editor possibilities: aside from many drastic technical improvements, I added a Direct Build feature, that allows you adding / removing blocks directly in the building slot.
You just have to aim a place, then pressing the Custom Action 1 or Toss Flag key for adding, or the Custom Action 2 key for removing, just like in Minecraft
Note that you can hold the key down to add / remove several blocks quikly.
To choose which kind of block you wanna add, you use the Custom Action 3 button. It'll switch to next block type.
You can equally do that by using a console command: "b <type>", where type is a number that indicates the type of block you need. Examples:
"b 2" will make you adding blocks of type 2.
"b 6" will make you adding blocks of type 6.
"b 0" would make you removing blocks, but is useless since you can just do it by pressing the key when you have a block ahead of you.
You can easily float up / down by spinning while jumping, then using the Jump / Spin buttons like in Spectate Mode. Walk on the ground to back to normal moving.
Tips:
-I suggest you using your mouse button to place a block, it's really helpful (in other terms, set a mouse button to Custom Action 1 or Toss Flag)
-If you have problems with placing / removing blocks, try moving a bit, most of the time this is due to the fact that you can't place blocks if you have any part of your character being where the block gonna be created. Remember equally that you cannot place blocks above you, or above any other player in the game, and that you can't remove the block you are standing on.
This wad currently features two maps specially made for the Blocks Builder (MAP01 and MAP04), and the two maps created by Ors that included in-game editor for 2.0.7, upgraded with the script (MAP02 for Co-op / MAP03 for CTF).
The first and fourth maps (MAP01 and MAP04) feature a 16 x 16 x 16 Blocks Builder that can handle 7 different types of blocks (using "b" command).
This is actually a beta, more blocks builders with various themes / dimensions are coming: probably a CEZ-themed CTF where players can build a tower to protect their flag, an ACZ-themed level, and more...
Controls:
Building:
-Custom Action 1 / Toss Flag: add a block
-Custom Action 2: remove a block
-Custom Action 3: switch blocks type
Flying:
-Jump + Spin: Active air floating
-Jump: raise
-Spin: sink
Console commands:
-"block <type>" / "b <type>": select the block you wanna place
-"fill <x1> <y1> <z1> <x2> <y2> <z2> <type> <blocksbuilder>": fill in a section of the Blocks Builder with blocks of type <type>. If there are more than one Block Builder, set <blocksbuilder> which is the number of the Blocks Builder affected by the command. Don't work if there is any player in the building slot.
Console variables:
-"floating": enable / disable flying
-"aimbuild": alternate between old / new building way.
-"buildingdistance": set the max distance for adding / removing blocks
-"aimbuildprecision": lower it to increase aimbuild precision. 4 is fine.
Credits:
-Main idea: Ors (i.e: making a 3d in-game editor)
-Script: LJ Sonik
-Maps:
You may use this script in your own mods and even modify it without asking permission to Ors or LJ Sonik, however you have to give credits (Ors for main idea, LJ Sonik for scripting). This includes the header of the script (the first seven lines) which may not be removed or modified.
Link: http://www.4shared.com/rar/kDK4iA2Aba/BlocksBuilder3D.htmlhttp://www.4shared.com/rar/mHnOB63Fce/BlocksBuilder3D.html
Thanks to Lua, I highly improved the in-game editor possibilities: aside from many drastic technical improvements, I added a Direct Build feature, that allows you adding / removing blocks directly in the building slot.
You just have to aim a place, then pressing the Custom Action 1 or Toss Flag key for adding, or the Custom Action 2 key for removing, just like in Minecraft
Note that you can hold the key down to add / remove several blocks quikly.
To choose which kind of block you wanna add, you use the Custom Action 3 button. It'll switch to next block type.
You can equally do that by using a console command: "b <type>", where type is a number that indicates the type of block you need. Examples:
"b 2" will make you adding blocks of type 2.
"b 6" will make you adding blocks of type 6.
"b 0" would make you removing blocks, but is useless since you can just do it by pressing the key when you have a block ahead of you.
You can easily float up / down by spinning while jumping, then using the Jump / Spin buttons like in Spectate Mode. Walk on the ground to back to normal moving.
Tips:
-I suggest you using your mouse button to place a block, it's really helpful (in other terms, set a mouse button to Custom Action 1 or Toss Flag)
-If you have problems with placing / removing blocks, try moving a bit, most of the time this is due to the fact that you can't place blocks if you have any part of your character being where the block gonna be created. Remember equally that you cannot place blocks above you, or above any other player in the game, and that you can't remove the block you are standing on.
This wad currently features two maps specially made for the Blocks Builder (MAP01 and MAP04), and the two maps created by Ors that included in-game editor for 2.0.7, upgraded with the script (MAP02 for Co-op / MAP03 for CTF).
The first and fourth maps (MAP01 and MAP04) feature a 16 x 16 x 16 Blocks Builder that can handle 7 different types of blocks (using "b" command).
This is actually a beta, more blocks builders with various themes / dimensions are coming: probably a CEZ-themed CTF where players can build a tower to protect their flag, an ACZ-themed level, and more...
Controls:
Building:
-Custom Action 1 / Toss Flag: add a block
-Custom Action 2: remove a block
-Custom Action 3: switch blocks type
Flying:
-Jump + Spin: Active air floating
-Jump: raise
-Spin: sink
Console commands:
-"block <type>" / "b <type>": select the block you wanna place
-"fill <x1> <y1> <z1> <x2> <y2> <z2> <type> <blocksbuilder>": fill in a section of the Blocks Builder with blocks of type <type>. If there are more than one Block Builder, set <blocksbuilder> which is the number of the Blocks Builder affected by the command. Don't work if there is any player in the building slot.
Console variables:
-"floating": enable / disable flying
-"aimbuild": alternate between old / new building way.
-"buildingdistance": set the max distance for adding / removing blocks
-"aimbuildprecision": lower it to increase aimbuild precision. 4 is fine.
Credits:
-Main idea: Ors (i.e: making a 3d in-game editor)
-Script: LJ Sonik
-Maps:
-The Block Builder: LJ Sonik
-The Monument Builder: Ors
-Build the Flag: Ors
-The Factory: the cyan
Permission:-The Monument Builder: Ors
-Build the Flag: Ors
-The Factory: the cyan
You may use this script in your own mods and even modify it without asking permission to Ors or LJ Sonik, however you have to give credits (Ors for main idea, LJ Sonik for scripting). This includes the header of the script (the first seven lines) which may not be removed or modified.
Link: http://www.4shared.com/rar/kDK4iA2Aba/BlocksBuilder3D.htmlhttp://www.4shared.com/rar/mHnOB63Fce/BlocksBuilder3D.html
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