TA Tails Revamped

TA Tails Revamped 2.1

Hi!!! I saw your project and played on the release and yes, the addon is cool, I just love Tails Adventure, but something disappointed me and these are sprites from Sonic CD 2012 PC port and Sonic Mania, so if you don't mind, can I help you with this? how? well, I'll make you tails sprites in the original resolution of Tails Adventure, that is, here are the original assets and based on them I'll make you sprites :3.
6410.png

If you don't mind helping, then answer.

(The sprites in the picture are made by Sega, so don't take them as if I made them.)
I somehow just now saw this... TERRIBLY sorry for not responding sooner. Could you provide an example of a sprite you could make in this style? The reason for the mismatched sprites is simply because I currently don't have the money to hire a spriter and I'm not a spriter myself
 
I somehow just now saw this... TERRIBLY sorry for not responding sooner. Could you provide an example of a sprite you could make in this style? The reason for the mismatched sprites is simply because I currently don't have the money to hire a spriter and I'm not a spriter myself
Hi! excuse me for waiting for a response in 6 days, I just arrived home today. I'm currently making an example of sprites for Idle. here's a tip if my sprites do get into your work: use SF_HIRES and highresscale = num to set a different sprite scale.
 
WhisperVII updated TA Tails Revamped with a new update entry:

Bugfix part 3

  • Fixed an issue where Tails could softlock the Brak fight by picking up his electric barrier.
  • Made the glove function even if the level is finished (waiting for other players in multiplayer.)
  • Change some sprite names to have full rotation instead of a single rotation (this isn't new sprites, just adding better compatibility with models.)
  • Fixed an issue where the rolling balls would keep you in the corkscrew animation.
  • Fixed an issue where the pickup text wouldn't appear...

Read the rest of this update entry...
 
WhisperVII updated TA Tails Revamped with a new update entry:

2.2.15 Bug Fix for Dedicated Servers

Fixed an issue that would cause TA's powerups and house to not only cause a quick resync upon level load, but would then disappear, essentially making him a worse version of Vanilla Tails since you wouldn't be able to collect powerups. There is a drawback to this currently, now the powerups are visible for every character. This will be fixed in another update

Read the rest of this update entry...
 
WhisperVII updated TA Tails Revamped with a new update entry:

The Powerup Update

A bit of a small and large update at the same time. Only one thing has changed but it is a big update in terms of changes
  • Powerups now save per save file. You can now freely enter and exit your saves and your power ups will be right there waiting for you when you return. This does not affect the pocketed powerups (the 4 you can carry around at a time) so you'll have to re-set those still.
I'll go ahead and say this update 100% would not have been possible without romoney5...

Read the rest of this update entry...
 

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