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Super Sonic 64 Mod (Third Beta Out!)

Do You Like The Idea?

  • Yes

    Votes: 0 0.0%
  • No, It's Stupid -.-

    Votes: 0 0.0%
  • Kind OF

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Meh. Sonic should be left out of the title screen. It's not like Mario was in the title screen in SM64 anyway was he?

Unless you people want to make some fun polygon stretching thing, but......
 
BlueZero4 said:
Meh. Sonic should be left out of the title screen. It's not like Mario was in the title screen in SM64 anyway was he?
Actually, a was only thinking of this being a banner replacment, and not taking up the whole title screen.
 
I couldn't think of anything for the title, but I do have an idea for the super transformation frames! I might even make new super sprites.
 
nitro_the_hedghog said:
I couldn't think of anything for the title, but I do have an idea for the super transformation frames! I might even make new super sprites.
No thanks, we already have some. Just focus on the jumping sprites for now.

EDIT: More screens of my new desert level.

srb20155.png


srb20156.png


srb20157.png


srb20158.png


srb20159.png


srb20160.png


srb20161.png
 
I'll let sonic freak use them then. And as of now I'm more focused on neo metal sonic. I could probably do the jumping frames really quick though.
all you do is take the standing frames and add the legs from the bubble frames and fix the left arm.
 
Meh, little to no changes. I've been spending more time on Nuclear Sunset 2, though. Much as I need to get back to SS64, I can't say I've got much inspiration for it at the time being.
 
Whys there a mettalic part for the desert level? Also, are there going to be any levels from the original SM64? I know you said there would be before, but the way its looking it doesn't seem like it.
 
Ok, manditory staff disscussion on the Nova form including:

-Punching
-Special Abilitie Frames
-Super Frames
-Non SS64 character support.




See you there.
 
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