the trolling continues
you mean like in the Mario & Luigi games?I find it a bit strange how there's no option to play as "Mario & Luigi" or "Luigi & Mario", but other than that? This is a certified "AAAAAAAAAAAAAAAAAAAAAAAAAA YES HE'S FINALLY HERE!!!" moment. Allow me too use the appropriate meme for the occasion:
It's not a bug, it's just a feature that doesn't exist. I just didn't think anyone would really need it, and that most people playing splitscreen would be doing so with a guest or somebody that wouldn't really need to save anything. Maybe in a future version I can work something out.Does anyone else have a P2 "Mariomenu2" saving issue in Co-op? Because I need to know if it's my game or a bug with Mario and Luigi.
Thank you, because so many mods these days don't work properly in Co-op. My little brother will be happy if you would be so kind to do that.It's not a bug, it's just a feature that doesn't exist. I just didn't think anyone would really need it, and that most people playing splitscreen would be doing so with a guest or somebody that wouldn't really need to save anything. Maybe in a future version I can work something out.
That little detail there is actually exactly what balances them out in my mind. Plus the fact that ground pound diving requires you to, you know, ground pound first, meaning a little startup is involved too. Both still have their uses, it isn't completely one-sided.y'know, maybe the ground pound dive could send you at a more vertical angle at the cost of less distance like it does in odyssey
cause right now, it feels like it completely outclasses the normal dive save for the fact that it doesn't carry momentum
This is known and fairly uncommon, but there's no way to fix it as it is a crash being caused by SRB2 itself. There is nothing we can do to fix on our end other than hope somebody makes a fix for 2.2.11, or take a long time myself to take a look into it.there's a problem with super luigi. when you beat the level as him, the server crashes
It's...an intentional oversight. :VI don't know if this is an oversight or if its intentional, but Luigi can infinitely run on the watrer if you just keep jumping
This is known, but all attempts to fix it have been completely moot, so we just chopped it up to SRB2 collision jank, which there certainly is plenty of.There have been a couple of occasions where I tried to ground pound an item monitor as Balloon Mario, and instead died upon impact. You might say it was a bit deflating.