If you really want one, code one. There's no reason for it to be in SRB2, really.
This topic isn't for whining about not being able to do what about 50 other people can do. But, here.
First, tak ethe LEFT turn at the beginning. Not the RIGHT. Use Tails to fly through the part. then up the platforms. Now when you get into the room with lazers, grab a ring, and run through as long as you can. If you get hit, grab the ring(s) and keep going. Now manuever the upside down treadmill part. now fly up the lava wall, jump up the hole, fly up to the next check point, fly throught the next part, jump on the springs, and you should be at the next checkpoint. go through the zoom tube, and as soon as you get out of it, mash the jump button and turn left to head towards the air thing. land in it, then spindash and jump and fly to the finish. Not that hard.
What? 2.0.1 to 2.0.6 was a bug fix, IIRC nothing is different expect ERZ3 with the gravity and stuff.
Why are you using a gamec- nevermind
Yes, but many people here wants a water run ability, so, we can only consider the water sneakers.
It's called invincibility.What about a power up type thing that protects you from spikes for a limit time? Spike resistant boots? Lasts maybe 15 seconds or so.
Oh, it does a lot in certain situations. For example, it helps getting out of the river in Sapphire Falls.The whirlind shield is very useless for me in match, a double jump don't help any player.
More shields do not mean more gameplay, especially if some of them aren't as powerful as others.So, I agree with you SpiritCrusher, but creating news shields will increase the gameplay too.
The Armageddon Shield is very powerful in Jade Valley too, you just need to wait until there are enough people around you. The Attraction Shield is all but useless in stages with water, it's powerful everywhere.Many power-ups are powerful in a few situations and useless in the others.
For example: The armageddon shield is very powerful in meadow match zone, but in jade vallley zone this shield don't helps a lot, because the player can easily run to another place.
*The atraction shield is completely useless in lvls with a lot of water and is very powerful in lvls that doesn't have water.
How is it imbalanced if all shields are useful? The opposite is true, vast differences in usefulness make the game less balanced.One shield don't need to be useful in all situations, this make imbalance of the shields in game.
Where did that completely arbitrary number come from? To me, it seems like some of you just request more shields for the sake of requesting them.But I don't want a lot of shields,to me, only 3 shields more.
While I'm also against having power-ups for every single thing, I'll point out that Gravity Boots exist as a monitor and yet don't spawn in any of the multiplayer modes for a very obvious reason.I don't think having a shield for every minor thing would be a good idea. It would vastly increase the number of shields, and most of them would be highly powerful in very few situations and useless in all the others. In Match for example, there are no spikes.