There is a Ventrilo server for a reason, not to mention it would increase the minimum required upload speed quite a bit and lag the game to hell and back.Questionguy555 said:How about making it microphone compatible with a built-in voice modifier and a button that can be held down to speak to everybody instead of just your team? Personally, I think it's better than having to stop and most likely get shot just to say something.
Why? If you want homing and lightdash you need to have it on. It's quite a useful tool if used properly.jellybones69 said:Take out SA mode. There is no reason for it to be there.
I think that them being separate level header utility, as someone has stated before, would be better. So for the levels that need a specific move, you have it.Jellybones69 said:Why would you need them on? Both are unnessecary. But maybe lightdash should be a sector effect or something.
What would be the point in that, seriously?TDSunshine said:A recolor detector.
TDSunshine said:A recolor detector.
Toaster said:Spin-boost- the Race mode enhancer
In race mode, the Spin-boost ability gives the chance to start spindashing while the numbers appear. If you stop spinning before 1, your accel is greatly enhanced. Pressing spindash JUST after GO! gives a big Spin-boost. If you hold down Spindash and release on GO!, you are propelled forward slightly faster then an average 3- second hold spindash, but not much. If you hold down Spindash and don't release on GO!, you are propelled forward very slowly in your hurt frame. You stand up and regain control after a second. If your character has spin=0 in their S_SKIN, they will be in their running frames instead, indicating a Super-Peelout. All of these Spin-boosts only last for a second, 2 seconds at most. Inspired by Sonic Unleashed, based on one of the few good things that came from this wreck train of a game.
The Thok Dispute- Yay or Nay for Race?
Recently, otherwise GOOD (Sometimes not even this) levels have been classed as Thok-fests, levels where Sonic is king and Thokking is common. Should we keep the Thok for race? Some people are asking. I say, Nay. This not be good. Maybe replace in Race with a Double-jump? This would be fine. Also, maybe have Tails/Knuckles- paths for Race levels? This would further remove the danger that is Thok-fests. ~Tapika
No. Just no. Let's try to keep some consistency between netgames and single player (or in this case, even, Race and other game types), m'kay?Toaster said:The Thok Dispute- Yay or Nay for Race?
Recently, otherwise GOOD (Sometimes not even this) levels have been classed as Thok-fests, levels where Sonic is king and Thokking is common. Should we keep the Thok for race? Some people are asking. I say, Nay. This not be good. Maybe replace in Race with a Double-jump? This would be fine. Also, maybe have Tails/Knuckles- paths for Race levels? This would further remove the danger that is Thok-fests. ~Tapika
fawfulfan said:Here's a feature SRB2 needs for netgames.
Let's say, in the current version, that you want to join a server with lots of WADs added. You don't have any of these WADs, and can't find them manually. All of them are small enough to be downloaded from the server--except one. When you try to get on, not only can you not join, but the game doesn't even download the WADs you need that it CAN get!
I think the new version should download anything it can, THEN tell you that you can't join because one of the WADs is too big.
Hyper Shadic X said:Jellybones69 said:Characters should be able to hang on to ledges. (It could use the same sprite as the tails pickup.)
I thought of this being in the game too. Not using the Tails Pickup, though.
glaber said:Remove chat.
Remove chat and you practily destroy all future hangout servers shoud ther be a new master server.