This mod is no longer being maintained and is not compatible with versions past 2.1.19.
SRB2Plusc () is a mod that attempts to introduce some small new features for modders to take advantage of
It includes many features and more that I worked on in my spare time
Features & Documentation:
Full Documentation: https://docs.google.com/document/d/18MNO4bVAb4EeTjDKQ5K0KEObq1DOK2m-3pmPhx4J4HM/edit?usp=sharing
Full Changelog: https://docs.google.com/document/d/16hu-tuZJrlC1ZP27dPg28kn0txA6WpVGXTarKBFaXM4/edit?usp=sharing
SOC/MAINCFG:
Usage:
Lua:
Over time, there may be more features that adds more functionality for cool uses in modding (such as the experimental speedmusic implimentation)
Download Mirror: https://drive.google.com/file/d/0BwrQ0c_2OW2HY24wSC0zd2pVZjg/view?usp=sharing
Source:
Last: https://github.com/yellowtd/SRB2-PLUS/tree/plus_v2.1.18_main
Current: https://github.com/yellowtd/SRB2-PLUS/tree/plus_v2.1.19_main
http://git.magicalgirl.moe/STJr/SRB2/commits/io (should be netplay compatible until you start writing/reading files in a netgame)
SRB2Plusc () is a mod that attempts to introduce some small new features for modders to take advantage of
It includes many features and more that I worked on in my spare time
Features & Documentation:
Full Documentation: https://docs.google.com/document/d/18MNO4bVAb4EeTjDKQ5K0KEObq1DOK2m-3pmPhx4J4HM/edit?usp=sharing
Full Changelog: https://docs.google.com/document/d/16hu-tuZJrlC1ZP27dPg28kn0txA6WpVGXTarKBFaXM4/edit?usp=sharing
SOC/MAINCFG:
- *titlemap (Maincfg): sets a game map as a title map (ZDooM) (DO NOT TRY TO NAME YOUR MAP TITLEMAP IN ZONE BUILDER)
- hidetitlepics (Maincfg): hides the title graphics
Code:
Maincfg
# Set titlemap to be Egg Rock Zone 3
titlemap = 25
#Hide Title Screen
hidetitlepics = 1
- bootmap (Maincfg): loads specified map number on game load, every time
Code:
Maincfg
# Automatic Start on Greenflower Zone 1
bootmap = 01
- levelwipe (Maincfg): loads a premade fade sequence in a wad before a level
- postlevelwipe (Maincfg): loads a premade fade sequence in a wad after a level
- wipecolor (Maincfg): wipes the screen to the specified palette index
Usage:
Code:
Level 1
...
levelwipe = 56
postlevelwipe = 57
wipecolor = 247
# wipe down on cyan
- boolean titlemap -- returns the titlemap number
- boolean titlemapinaction -- returns titlemap active status
- G_SetDisplayPlayer(player_t *player, int displayNumber, bool setAllDisplays) -- Send a F12 Key event
- angle_t player.viewrollangle [experimental (use at own risk)|software] -- rolls the view by angle
- S_SetMusicPosition(int position) [experimental] -- Set music position
- S_GetMusicPosition() [experimental] -- returns current music position
Code:
...
-- Sets (Greenflower Zone 1) 2 seconds in
S_SetMusicPosition(2000)
...
Download Mirror: https://drive.google.com/file/d/0BwrQ0c_2OW2HY24wSC0zd2pVZjg/view?usp=sharing
Source:
Last: https://github.com/yellowtd/SRB2-PLUS/tree/plus_v2.1.18_main
Current: https://github.com/yellowtd/SRB2-PLUS/tree/plus_v2.1.19_main
http://git.magicalgirl.moe/STJr/SRB2/commits/io (should be netplay compatible until you start writing/reading files in a netgame)
Attachments
Last edited by a moderator: