koopa badnik
Member
The rationale behind this mod is to make SRB2's gameplay deeper and more interesting without compromising its essence.
This quick new version was required to fix a gamebreaking bug, but also has a few other changes while we're at it. Hopefully I didn't break anything else.
Also because this forum doesn't seem to like really long posts, all changelogs previous to this one are now in the attachments. You can read the major changes from previous versions in the spoiler tags below, and read the full patch notes from the attachment.
New things in PLUS3:
This quick new version was required to fix a gamebreaking bug, but also has a few other changes while we're at it. Hopefully I didn't break anything else.
Also because this forum doesn't seem to like really long posts, all changelogs previous to this one are now in the attachments. You can read the major changes from previous versions in the spoiler tags below, and read the full patch notes from the attachment.
New things in PLUS3:
- Enforced 5 second respawn time in shooter modes
- No more Knuckles fire rate buff
- Bug fixes
SHOOTER MODES
- Enforce five second respawn on death, time remaining visible on the HUD
- Knuckles' NORMALSPEED reduced from 36 to 35
- Knuckles' improved ring weapon fire rate removed
- Fixed a crash bug involving the new knockback calculations and flame jets
- Fixed the new flashing visual so that it actually works as intended
- Knuckles' gliding now works properly in reverse gravity
- Character balance: Sonic nerfed, Tails and Knuckles buffed (read patch details for specifics)
- All weapon rings now have some form of distance based knockback, get closer to make opponents fly farther
- You and your team get full kill credit for hitting an opponent who then suicides or dies by environment hazard within a short time
- Emeralds and weapon panels only drop on death
- Bug fixes
- Changes to ring loss and post hit flashing mechanics so that there are more shades of difficulty between "I have two rings and death pits are the only thing that can kill me" and "I have zero rings and everything kills me".
- Changes to shooter modes to focus on pressing the attack and following up on first hits to score kills.
- Friendly fire kills and self damage from explosives to promote careful aim over blind spam.
- Tails pickup and solid players functional at the same time. Body block opponents and boost friends!
Attachments
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