SRB2infinity ver.2

SRB2infinity ver.2 ver.2 2.0.3

Ok I've come across a prob where I've finished 6-2 and at the end of the boss fight the screen goes white and I can't see sh#t yall know how to fix this?
That happened to me too and I don't know where to go but if you return to the title screen you still get the level up but you won't unlock a new quest.
 
Hello, I'm not certain if I should be putting this here, but considering I don't have and do not want to have Discord, I think this is the place I should be saying this...?

I'm currently datamining S.D.U.R.F's drop rates to document them for the wiki, and noticed that the Aileron frame is featured in S.D.U.R.F's drop array twice (levels 51 to 70).
I'm not actually certain whether or not this does effect the droprate, but I thought I should say this incase it does.
 
Hello, I'm not certain if I should be putting this here, but considering I don't have and do not want to have Discord, I think this is the place I should be saying this...?

I'm currently datamining S.D.U.R.F's drop rates to document them for the wiki, and noticed that the Aileron frame is featured in S.D.U.R.F's drop array twice (levels 51 to 70).
I'm not actually certain whether or not this does effect the droprate, but I thought I should say this incase it does.
I don't think it does, outside of "The drop rate of the Aileron Frame is 0 if the S.D..U.R.F's level is outside the level 51-70 range"
 
I don't think it does, outside of "The drop rate of the Aileron Frame is 0 if the S.D..U.R.F's level is outside the level 51-70 range"
Setting it to 0 isn't necessary, though - Due to how the structure of an item drop is handled: "(item name), minlv, maxlv, ratelow, ratehigh". So for instance, a 1/99 Gigush between levels 1-5 would be: {"Gigush", 1, 5, 1, 99}, (formatted into an array).
To be specific, this exact line: {"aileron frame", 51, 79,1, 30}, is featured twice in S.D.UR.F's lua, yet other items are only featured once and function fine.
Both ways one of those conditions would end up false normally and that would likely cancel the drop.
 
Setting it to 0 isn't necessary, though - Due to how the structure of an item drop is handled: "(item name), minlv, maxlv, ratelow, ratehigh". So for instance, a 1/99 Gigush between levels 1-5 would be: {"Gigush", 1, 5, 1, 99}, (formatted into an array).
To be specific, this exact line: {"aileron frame", 51, 79,1, 30}, is featured twice in S.D.UR.F's lua, yet other items are only featured once and function fine.
Both ways one of those conditions would end up false normally and that would likely cancel the drop.
It probably SHOULD cancel the drop, but it doesn't (as while testing it out on 1-2 Hard, I got one to drop the frame). Strange. I'd say, personally just ignore the 2nd instance of the aileron frame in the list of S.D.UR.F drops (which may have been an accidental oversight)
 

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