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SRB2: The Arcade Levels (W.I.P)

Nesmanx

Straight outta E1M1
Fightbot-CY is finished and is in the game!
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Nesmanx

Straight outta E1M1
Sup boiz! So it's been a while since the last update huh? I got more fightbots to show off this time. I decided to reveal multiple fightbots off at once, hence why there wasn't an update for a month.
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Fightbots K, WM, and MG have been finished and in the game
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And with that, half of the Capcom fightbots have been completed!
 

Nesmanx

Straight outta E1M1
Alrighty! So I've finishes FightBots-SP, ME, and MA.
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And with that, all the Marvel and Capcom fightbots are finally finished, now whaddya say we finally start on that combat route, eh?
And I'll bet you're asking, "But what about the extra fightbots?" Don't you worry, I'll get to those in due time, as if it already wasn't obvious enough, I gotta get a move on with Neo Clock Tower.
 

SpongeSonicGuy(?)

You're buttery.
Alrighty! So I've finishes FightBots-SP, ME, and MA.
View attachment 73739

View attachment 73740 View attachment 73741View attachment 73742
And with that, all the Marvel and Capcom fightbots are finally finished, now whaddya say we finally start on that combat route, eh?
And I'll bet you're asking, "But what about the extra fightbots?" Don't you worry, I'll get to those in due time, as if it already wasn't obvious enough, I gotta get a move on with Neo Clock Tower.
noice. Quick question, tho: will this be compatible with abilitiy/Sonic-Metal Sonic chars.? (e.g. FlowAbilities, Neo Sonic, MetAlt)
 

Nesmanx

Straight outta E1M1
noice. Quick question, tho: will this be compatible with abilitiy/Sonic-Metal Sonic chars.? (e.g. FlowAbilities, Neo Sonic, MetAlt)
yea, they will. Nothin I can really do about custom characters.
Post automatically merged:

they'd probably overwrite AL's code anyway
 

PupDaNi

Hey-Hey-Hey-MOTHERFU-
Alrighty! So I've finishes FightBots-SP, ME, and MA.
View attachment 73739

View attachment 73740 View attachment 73741View attachment 73742
And with that, all the Marvel and Capcom fightbots are finally finished, now whaddya say we finally start on that combat route, eh?
And I'll bet you're asking, "But what about the extra fightbots?" Don't you worry, I'll get to those in due time, as if it already wasn't obvious enough, I gotta get a move on with Neo Clock Tower.
*Insert Spider-Man TAS Theme here* (Sorry its just I really like how my boi spidey made it in as one of the bots who knows if possible I might make sprites for the quippy bot that will basically make him a playable character in the far future)
 

Nesmanx

Straight outta E1M1
Man it's been a while since I've posted a map update, huh? Anyway, here's a 1st look at the 1st section of NCTZ's combat route.

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The man idea is that you'll go through 7 stages, fighting groups of 3 fightbots in each stage. The ones you fight in each stage are randomized, so it'll be different each time. After finishing a stage, you'll be given a rank based on how fast you completed the stage, ranging from A+ to D.
Get an A or higher in all 7 stages and you'll face off against the secret boss.
 

Dee

Red, Orange and ready!
Man, this is really getting me hyped! Almost makes me want to finish my Pencil character for this game, so I can play this amazing level pack when it comes out!
 

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