WellDoneSnake
Yoko Shimomura
What happens when you use it?I am experiencing these problems when trying to use the homing attack charability.
Also could the problem be with one of the exes you're using, are you using the PNG or the Win32 one?
What happens when you use it?I am experiencing these problems when trying to use the homing attack charability.
Not sure if everyone is having that problem, but I could most definatly say that I am experiencing these problems when trying to use the homing attack charability.
What happens when you use it?
Also could the problem be with one of the exes you're using, are you using the PNG or the Win32 one?
I don't think any of us were asking if kalaron was going to do something, I just wanted to see if anyone else has problem with the homing attack.Guys... kalaron isn't going to do ANYTHING else to/for this mod, commenting on this thread has become pointless, as everything possible has already been addressed on previous pages.
Not sure if everyone is having that problem, but I could most definatly say that I am experiencing these problems when trying to use the homing attack charability.
Every character that can use a Horming Attack have this problem,like ShadowRe. the horming attack is glitched\broken.
Then stop using Launch Octopus's weapon.Every character that can use a Horming Attack have this problem,like ShadowRe. the horming attack is glitched\broken.
When I use the homing attack, its the normal speed thok. But when I use it near an enemy or object that attracts the homing attack, my character stays in mid air frozen until the thok ends, then falls down. So basically my character is in the air still homing on the enemy (I know this because when the enemy moves, my character still faces it) but just doesn't actually hit the enemy.
I believe I am using the SRB2CBWin32a.zip version.
EDIT: I tried the PNG version, and it seems that the homing attack works. But there is one problem I am getting. Textures. It seems that all the wall graphics that used to work for my maps are pure white. I think this means they need to be PNG format instead of DooM format considering how the title of this version is "PNG".
That's because it was built specifically for png textures, that's another reason why when I played your splash hill zone the textures came up white.
So basically, we either have a broken homing attack, or a texture-less game... Well shoot, no one wins in this situation
why my character dies when i try to change skin in SRB2CB?!
but software's unstable there!Try using the png edition, character changes won't kill you there.
I still don't understand why this mod is frowned upon. It could be one of the best mods of SRB2, but apparently it's no where near as good as the vanilla SRB2Software isn't supported in either version, that's pretty much the main catch to using this mod. =P
Umm...Why is this happening?