Sparks the Scarf Rider

Sparks the Scarf Rider 1.5.2

flarn2006

Member
flarn2006 updated Sparks the Scarf Rider with a new update entry:

Version 1.4

Here's the changelog:
  • Changed Sparks' death sprite to always view from the front, like the other characters. I also adjusted her pose a bit to look better from that angle.
  • Sparks' vertical momentum prior to starting a twirl is no longer taken into account at all when releasing it. This should result in more predictable behavior, as now th
    • The code is still there in case you want to use it; I just set the factor (TWIRL_MOMZ_RESTORE_MULTIPLIER) to 0.
    • Before making...

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flarn2006

Member

RaMpEdUp98

Member
:wow: A fun and fast character that isn't overpowered for once. I didn't read about the electric meter so that actually surprised me... but the same thing happened to me with Cacee and Lava
 

flarn2006

Member
flarn2006 updated Sparks the Scarf Rider with a new update entry:

Version 1.5

Here's the changelog:

New features
  • Sparks is now compatible with Kirby, though she doesn't give the ability you might expect.
  • Speaking of cross-mod compatibility, she is also now compatible with Milne's dance.
  • Map makers can now use linedef type 443 (Call Lua Function) with function name "CHARGE_SPARKS_NO_STUN" to fill Sparks' charge bar without stunning or damaging her. This will apply to whichever player triggered the linedef executor, as long as they are...

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flarn2006

Member
flarn2006 updated Sparks the Scarf Rider with a new update entry:

Version 1.5.1

Just realized there's some other mapping functionality that could be useful, so I've added it.

Linedef 443 "CHARGE_SPARKS_NO_STUN"
Effect 1 ("Slope Skew"):
Don't play sound

Linedef 443 "DISCHARGE_SPARKS"
Newly added. Immediately removes Sparks' electric charge.
Effect 1 ("Slope Skew"): Don't play sound

Linedef 443 "CHECK_SPARKS_ELEC_STATUS"
Newly added. Calls a linedef executor depending on whether or not the activator (Sparks) is charged.
Front Texture...

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Did you inspire your OC's design out of Blaze's Original Design? I've was seeing Chaomix's new Terios the Hedgehog (Shadow the Hedgehog's Original Concept Art Character) video, that was talking about him and about SA2's development and some other opinions about the other Terios designs that where found over the Internet. And he showed a picture of Blaze from Sonic Rush's original design comparing her with Terios. And then i've thinked about Sparks when seeing her and i've thought if you've actually inspired from that when making it.
Post automatically merged:

Did you inspire your OC's design out of Blaze's Original Design? I've was seeing Chaomix's new Terios the Hedgehog (Shadow the Hedgehog's Original Concept Art Character) video, that was talking about him and about SA2's development and some other opinions about the other Terios designs that where found over the Internet. And he showed a picture of Blaze from Sonic Rush's original design comparing her with Terios. And then i've thinked about Sparks when seeing her and i've thought if you've actually inspired from that when making it.
Here's Chao's video if you don't know him because i've don't see his videos getting much views or him having much subscribers so to make sure;
 

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Linz

Dumb Mouse with Scarf Friend
I think it'll be a good idea for Sparks to not lose dash mode while in midair


Partly because a few other characters with dashmodes do it,also because it's just generally nicer feeling rather than losing all that sweet sweet speed from braking while airbone
 

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