Pixel-Voxel
i don't remember this
Exactly what you'd expect if you played it. Based on the popular Sonic the Hedgehog 2 hack Sonic Boom. Adds six new abilities to Sonic and gives him a double jump.
Flying Kick - Custom 1 in midair: At the cost of five rings, sends Sonic flying forward. Not the most useful when running, but can be great after hitting enemies, monitors, and springs.
Diagonal Dash - Custom 2 in midair: At the cost of two rings, sends Sonic hurtling diagonally. Good for landings after hitting springs and such.
Downward Dive - Spin in midair: At the cost of one ring, sends Sonic straight down and cancels his momentum. Good for speeding up falls and bouncing off things.
Speed Limiter - Hold Custom 1 on the ground: Exactly what it says. Sonic's speed is halved, allowing you to get better footing if you find yourself sliding around a lot.
Air Roll - Spin in midair while not in a ball: Generic, yet useful. Curl up into a ball to prevent taking damage from enemies when landing on them.
Super Peelout - Hold Custom 3 on the ground while standing still: The ever popular Sonic CD method of speeding up. Charges faster than the spindash, yet doesn't last nearly as long.
Flying Kick - Custom 1 in midair: At the cost of five rings, sends Sonic flying forward. Not the most useful when running, but can be great after hitting enemies, monitors, and springs.
Diagonal Dash - Custom 2 in midair: At the cost of two rings, sends Sonic hurtling diagonally. Good for landings after hitting springs and such.
Downward Dive - Spin in midair: At the cost of one ring, sends Sonic straight down and cancels his momentum. Good for speeding up falls and bouncing off things.
Speed Limiter - Hold Custom 1 on the ground: Exactly what it says. Sonic's speed is halved, allowing you to get better footing if you find yourself sliding around a lot.
Air Roll - Spin in midair while not in a ball: Generic, yet useful. Curl up into a ball to prevent taking damage from enemies when landing on them.
Super Peelout - Hold Custom 3 on the ground while standing still: The ever popular Sonic CD method of speeding up. Charges faster than the spindash, yet doesn't last nearly as long.
Version 1.3
Fixed the bug where the lua script would crash in any FPS gametype due to starting out as a spectator.
Version 1.2
Fixed a bug where the speed limiter wouldn't do anything at all.
Version 1.1
Added Super Peelout, increased kick and dash speeds, made it so the kick forces you into slide/hurt frames.
Fixed the bug where the lua script would crash in any FPS gametype due to starting out as a spectator.
Version 1.2
Fixed a bug where the speed limiter wouldn't do anything at all.
Version 1.1
Added Super Peelout, increased kick and dash speeds, made it so the kick forces you into slide/hurt frames.
Attachments
Last edited: