Compared to your first maps there are improvements:
- not SO cramped anymore
- less objects
- you tried to put in scenery
But there are still some things you should work on:
- The thok-barrier is still missing... You should really improve this. Instead of putting a sector with impassible linedeffs inside another sector you should put one around your sector with the same floor geight and the same ceiling height. The ceiling texture has to be:
F_SKY1
Just write it into the text box of the ceiling texture...
- The sky! You just used the linedeff-textures, but a normal looking sky can only work together with a thok-barrier.
- The size. All maps are a little small. You can run around them with sonic in 10 seconds or less!
- The structure. All maps are very flat. There are only 2 floor-levels and still there is not much to see... You must have a little concept for your map in your mind before you start and you have to put in more ideas.
- No special weapons... It would be more fun to have one or two special weapons to use in each map. Those should be placed carefully and might be hidden or difficult to get, so that not everybody is able to have it at the same time.
I hope this criticismwill help you... :)