GT_Trunks
Hard Rain……..Come Hell and Highwater
Understandable good sir. (I low-key hope we get more custom sprites for rail grinding…specially tails and knuckles.)I just dont say fucking, lmao
Understandable good sir. (I low-key hope we get more custom sprites for rail grinding…specially tails and knuckles.)I just dont say fucking, lmao
tried using one of peppermint's old models and it crashed it lol didnt even know models were capable of doing thathow did you fix it?
This patch includes a bunch of changes intended to improve the general quality-of-life and polish of the demo. If nothing else comes up, this should be the final version until Demo 2 comes out. Hope you enjoy! And again, if any of these changes don't work properly, or if you find new bugs, please let us know so we can fix it!
Gameplay Changes:
- Modified the spin dash to retain more of your momentum
- Made it possible to thok/chaos snap mid-bounce
- Implemented the Light Speed...
God hates me so somehow I didn't notice this breaking LMAO
Manifesting that this be the last release for this demo
- Re-implemented air control to the bounce
It'll be fixed when it's fixed."Manifesting that this be the last release for this demo"
That means that there will be no more after this?, the problems with other mods on this one wont be fixed?, i dont understand it so well.
The manifesting didn't work
- The spindash no longer transitions you to a running state, instead allowing you to charge immediately out of a roll, in order to preserve speed
- Adjusted Radical Highway's time emblem in accordance with the spindash changes
- Fixed animation errors when firing in mid-air
- Fixed the "multiplayer" command not adding the proper file
i'm going to combustwas hoping someone who is better at talking would say something cause i didnt wanna sound annoying but you forgot the Multiplayer patch in the download for this update.
The manifesting didn't work
- The spindash no longer transitions you to a running state, instead allowing you to charge immediately out of a roll, in order to preserve speed
- Adjusted Radical Highway's time emblem in accordance with the spindash changes
- Fixed animation errors when firing in mid-air
- Fixed the "multiplayer" command not adding the proper file
Add the regular version. Then add the multiplayer patch on top of the regular version.Do I download this with the multiplayer patch or the regular version if I want to play with custom characters?
Uses his skid sprites but slightly rotated to make it seem more like he's grinding, those fits wonderfully for the rails.After doing some experiments, I FIGURED OUT METAL HAS GRINDING SPRITES, WOO HOO!